About Maÿlis
French
Native or bilingual
English
Fluent
Experience
- FreelancerProduct Designer UX/UITECHFebruary 2026 - Today (4 months)Paris, FranceUX design consulting and operational support for SaaS products, mobile applications, and creative studios: strategic framing, user research, interface design, prototyping, and close collaboration with product and technical teams through to production.
- Snke GmbHProduct Designer | UX & Mixed RealityMEDICALOctober 2024 - February 2026 (1 year and 4 months)Munich, Germany- UX Research and Analysis: Conduct user studies, interviews, and prototype testing to design intuitive and fluid clinical pathways, compliant with HL7-FHIR standards and GDPR requirements.- Competitive Analysis and Identification of complex needs in the hospital sector to optimize user experience in EHR software.- Interface Design and Prototyping: Create wireframes, low and high-fidelity mockups, interactive prototypes, and 2D/3D visualizations (Blender, Figma) for medical data visualization software and surgical assistance applications.- Development of interactive demos for international trade shows and conferences.- Augmented Reality and 3D: Consulting on interactions and UX design for AR applications in operating rooms (Unity, Godot), creation of avatars and immersive scenarios for clinical use.- Development of Snke's Design System and collaboration with development teams for its consistent implementation across all company software.- Interviews, user testing, and Agile work with multidisciplinary teams to transform briefs into production-ready interfaces, writing UX guides, and field research to optimize data exchange between patients and doctors.
- Kontrastmoment GmbHInteraction Designer | 3D and Mixed RealityAUTOMOBILEJuly 2022 - October 2024 (2 years and 3 months)Munich, Germany- 3D & Immersive Content (VR/AR, UE5): Design of immersive environments for VR and AR driving simulators and digital theatrical productions.- Blueprint interaction development, shader integration, cinematics, Niagara particles, and light/3D optimization for a coherent visual experience.- Creation of narrative scenarios based on real driving situations and breakdown into user journeys to ensure a fluid experience.- Research into new interfaces connecting Unreal to Protopie, DMX, MIDI, body tracking, and web.- Performance testing and documentation to optimize UX and hardware resources.
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Education
- Master of Arts HES-SO, Media Design specializationHEAD-Genève (Switzerland)2022Design critique et spéculatif, fiction de design, études des médias, design d’interaction et de jeu appliqué à l’électronique, à la programmation et au design industriel
- Bachelor of Arts, Visual Communication specializationHEAR Strasbourg2020Design graphique appliqué au design éditorial et web, typographie, photographie et vidéo