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Maureen M.MM

Maureen M.

3D Artist

€350/day
Toulouse, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Maureen

Hello,

Graduated 3D Artist, I offer my services to support you in the following areas:

- 3D Modeling (props/assets/characters/creatures/architectures, advertisements)
- 3D Sculpting
- Texturing
- 3D printing slicing
- UV unwrapping
- 3D Rendering
- Cleaning and retopology of your 3D files
- 3D file conversions

I am familiar with the creation pipeline and specialize in Modeling/Texturing of 3D assets, characters, and creatures.

Feel free to contact me to discuss your needs together, whether for video games, animated films, advertising, or if you have any questions.

The price is indicative and may vary depending on the project.
I am not interested in NFT projects.
  • French

    Native or bilingual

  • English

    Conversational

Can work on-site
Toulouse (up to 50km)

Experience

  • e-artsup
    Zbrush/Maya Instructor (Rig & Skin)
    FILM AND AV
    December 2024 - December 2024
    Nice, France
    Trains students in Animation and 3D Game Design in sculpting techniques on Zbrush, modeling, rigging, and skinning on Maya.
    Carries out end-of-year project supervision.
    Teaching 3D Modeling Rigging Zbrush workshop Maya
  • Cabinet du Docteur Pascal KARSENTI
    3D Generalist
    MEDICAL
    March 2024 - September 2024 (6 months)
    Toulouse, France
    Creation of an animated 3D dental model, consisting of 526 blendshapes, for a professional medical software project currently in production.
    3D Retopology 3D Modeling Modeling rigor Animation
  • Brainless-Studio
    Generalist 3D
    VIDEO GAMES AND ANIMATION
    September 2021 - July 2023 (1 year and 10 months)
    Toulouse, France
    VR game:

    - Creation and retouching Rig/skining/Blendshape
    - Character design
    - Game design
    - Creation of accessories
    - Unity integration
    - Retopology
    - XGen
    Maya Zbrush 3D Modeling Rig Skinning VR Unity 3D Substance Painter

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Education

  • Bachelor's degree
    Itecom ART DESIGN Nice
    2020
    - Acquisition des connaissances techniques et maîtrise des logiciels 3D tels que Maya (modélisation, texturing, matériaux, lighting, retopologie, rigging, skining, animation, rendu), V-ray, Zbrush, Substance... - Autres connaissances techniques dans le dessin et le montage avec la suite Adobe (Photoshop, After Effect, Premier Pro) - Connaissance des étapes de production d’un film ou d’un jeu vidéo (Storyboard, Game concept, level design) - Apprentissage du travail en équipe sur des projets créatifs concrets

Skill set

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