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Maugan D.MD

Maugan D.

Character Artist

€250/day
Lyon, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Maugan

Hello, I'm Maugan Dahan 👋
Character Artist

→ Several years of experience in game-ready production
→ Characters delivered and used directly in-game
→ Experience on several video game production projects
→ Collaboration with large companies like Betclic
→ Specialized in complete Character Art pipelines (AAA / mobile / indie)

I create optimized characters from sculpt to textures:
clean retopology, optimized UVs, and realistic or stylized texturing according to the art direction.

I work with topologies adapted to the final need:
real-time animation, video games, or mobile games.

My expertise:

High-quality character sculpt
Clean and optimized retopology
Optimized UV mapping for production
Realistic / stylized texturing

All types of productions:

Mobile video games
PC / console games
Stylized or realistic characters
Real-time production (Unity / Unreal)

Why choose me:
- Characters directly usable in production
- Topologies adapted to the project (animation / game / mobile) - Experience on real projects used in-game
- Complete pipeline mastered from A to Z
- Responsive and production-oriented

Shall we talk about your project?
  • French

    Native or bilingual

  • English

    Fluent

  • Spanish

    Fluent

Can work on-site
Lyon (up to 50km)

Experience

  • Freelance
    Character Artist
    VIDEO GAMES AND ANIMATION
    June 2023 - Today (3 years and 2 months)
    Lyon, France
    Complete creation of characters sculpt / retopo / UV / texturing. Development of professional autonomy, complete pipeline and client work.
    Character Creation Zbrush Substance Painter Maya Blender
  • Betclic
    Character Artist
    June 2025 - September 2025 (3 months)
    Modeling and texturing of stylized characters for the Poker section of the Betclic application, with the creation of strong and optimized visual identities. Strengthening skills in stylization and adaptation to the requirements of a large company.
  • Beyond zenith studio
    Character artist
    VIDEO GAMES AND ANIMATION
    March 2026 - Today (5 months)
    Lyon, France
    Full character modeling for games, from sculpt to texture. Riggable and optimized animatable topology
    Character Creation 3D Modeling

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