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Matthieu SchumacherMS

Matthieu Schumacher

2D Artist || Unity Dev • UI/UX • Serious Games

€400/day
Bordeaux, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Matthieu

I work on the visual and technical design of interactive experiences underUnity**: **interface creation(Illustrator / After Effects), **UI integration**, **animations**, and **serious game prototyping**.

We are two entrepreneurs at the origin ofPeakCells**, our creative structure dedicated to **video gamesandimmersive digital experiences**. Our goal is to bring the **fun and educational effectivenessof video games to professional and educational projects.

Our activity is carried out through **Coop’Alpha**, a cooperative of salaried entrepreneurs, which allows us to combine security and autonomy to offer you tailor-made, reliable, and creative services.

At PeakCells, we notably carry out:

*Digital serious gamesfor training and awareness (industry, health, technical professions...) - from prototyping to release (programming included).

*Simple motion designto explain, enhance, or promote - creation of clear and fluid animated interfaces, adapted to educational content.

We are currently developing **Ill Tower**, a roguelite platformer video game project with a gameplay focused on exploration and challenges.


Discover our projects and achievements on our website: peakcells.fr

💰Indicative daily rate: €400— adaptable according to the nature of the project.
For serious games, I work in tandem with my programmer associate, with the possibility ofcustom fixed pricesdepending on the client's workload and objectives.
  • French

    Native or bilingual

  • English

    Conversational

Remote only
Primarily works remotely

Experience

  • Coop'Alpha - PeakCells
    CO-FOUNDER OF PEAKCELLS - 2D & 3D ARTIST
    VIDEO GAMES AND ANIMATION
    January 2020 - Today (6 years and 7 months)
    Bordeaux, France
    PeakCellsis an independent studio based in Bordeaux, founded by two associate entrepreneurs — a programmer and a visual designer — specializing invideo games and serious games**. The studio's activity is carried out within **the cooperative of salaried entrepreneurs**Coop’Alpha**, offering a collaborative and professional framework for our projects.

    🎮 Video Games

    • Development of video games on theUnityengine.
    • Currently, we are developingIll Tower**, a **roguelite platformerfocused on exploration and progression, demonstrating our expertise in **game design**, **level design**, **technical integration**, and **visual world creation**.

    🧩 Digital Serious Games

    • Design and development ofinteractive educational toolsfor **training, awareness, and career exploration**.
    • Creation ofserious games, simulators, and digital escape gamesdeployed on **Windows and Android**, often used on touch screens in trade shows or exhibitions.
    • Emphasis on **understanding the profession**, **pedagogical clarity**, and **accessible gameplay**.

    🎬 Motion Design & UI

    • Creation ofsimple and educational motion designusing **After Effects**, to clearly and visually explain or showcase projects.
    • Design ofUI/UX interfaces and animationssuitable for Unity applications or explanatory videos.
    • Ability to combine graphics, animation, and integration for coherent and immersive productions.
    Unity 3D Illustrator Adobe After Effects Motion Design Blender
  • Freelance
    REGULAR TRAINER FOR SUPIMAGE
    VIDEO GAMES AND ANIMATION
    January 2015 - January 2020 (5 years)
    Bordeaux, France
    Training students in the 3D and video game programs at SUPimage, and Graphic Design.
    Learning the basics of the Unity software.
    Creating game prototypes on the Unity engine.
    Creating simple mobile applications on the Unity engine.
  • Freelance
    UNITY DEVELOPER - 2D & 3D ARTIST
    VIDEO GAMES AND ANIMATION
    June 2014 - January 2020 (5 years and 7 months)
    Bordeaux, France
    Development of several serious games
    Graphic designer - 2D & 3D Artist
    Trainer

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Education

  • Prép'Art NTIC
    AMTV Communication
    2011
    Réalisation de courts métrages, animations 2D, créations d’affiches et flyers. Apprentissage des logiciels Adobe : Photoshop, Illustrator, Premiere, After Effects.
  • 2nd and 3rd year in Video Game program
    AMTV Communication
    2013
    Modélisation 3D sous Autodesk 3DS Max, Utilisation du moteur de jeu Unity, utilisation d’After Effects. Réalisation du projet de jeu vidéo de fin d’année “Elemental”.

Skill set

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