You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Matthieu FouchierMF

Matthieu Fouchier

Illustrator/Concept Artist/Freelance Graphic Designer

€200/day
Paris, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
Back to original language

About Matthieu

Video game artist since 2014, I specialize in 2D illustration, on rich and varied themes.

I can create character, object and location concepts, create production drawings and illustrations (maps, icons, illustrative graphic elements, etc.), create portraits, illustrate complete scenes.
I am able to adapt to the various specifications of video games, publishing, etc. I am organized and effectively communicate the different stages of my production in order to obtain the desired final product.
  • English

    Fluent

  • French

    Native or bilingual

Can work on-site
Paris (up to 50km)

Experience

  • Game Atelier
    Environment Artist
    VIDEO GAMES AND ANIMATION
    March 2018 - May 2018 (3 months)
    Paris, France
    My role was to be an Environment Artist, participating in the creation and integration of graphic elements in the in-house engine of the game "Monster Boy and the Cursed Kingdom" published by FDG Entertainement and produced by Game Atelier.

    http://monsterboy.com/blog/
    Integration Illustration Video Games Concept Art Environment Art
  • Pretty simple
    Concept Artist / Illustrator
    VIDEO GAMES AND ANIMATION
    January 2015 - February 2017 (2 years and 1 month)
    Paris, France
    My role started with improving, creating and integrating graphic elements of the game Criminal Case for 6 months, then designing, in connection with the work of the screenwriters and producers, the environments (detailed sketches plus rendering phase and integration of sets) of the game Criminal Case.
    Illustration Environment Adobe Photoshop Design Integration Video Games Animation Adobe Flash
  • Cyanide
    2D Artist
    VIDEO GAMES AND ANIMATION
    January 2014 - May 2014 (5 months)
    Nanterre, France
    I worked on the game Styx Master of Shadows in collaboration with the artist-chef and the UI designer to help with the design and editing of the non-IG cinematics of the game. I also participated in the creation of level maps and various graphic elements necessary for production.
    Motion Design Illustration Adobe Photoshop Adobe Flash Video Games

Recommendations

Be the first to recommend Matthieu

Help this freelancer shine by sharing your experience working together.

These freelancer profiles also match your criteria

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Education

  • 2D Animation
    Lisaa Paris
    2011
    Concept art Illustration Motion Design Animation 2D Modélisation 3D Animation 3D
  • Game Art
    New3dge Paris
    2014
    Game Art Illustration Concept Art 3D modélisation 3D animation Motion Design

Skill set

Categories