About Mathilda
French
Native or bilingual
English
Fluent
Spanish
Basic
Experience
- Relate GamesCommunications ManagerVIDEO GAMES AND ANIMATIONNovember 2025 - Today (9 months)Currently leading all communication, marketing, press and influencer strategy for A Study in Blue.● Leading the Steam Next Fest demo launch campaign: social media strategy & execution, SEO & SEA campaigns, influencer & press outreach...● Created and localized the Steam page in 29 languages● Managed trailer production and ensured strong coordination between the studio and the trailer team● Submitted the game to multiple industry showcases and digital events to secure trailer placements and wishlist spikes● Achieved strong organic press and influencer reception, including early coverage from Mynthos shortly after the demo release● Oversee daily community management (Discord & social media), including player engagement, comment moderation and brand voice consistencyThe project continues to show strong organic engagement and positive player feedback, with sustained communication efforts currently ongoing.
- O5 InteractiveCommunications DirectorVIDEO GAMES AND ANIMATIONJanuary 2025 - October 2025 (9 months)Lyon, FranceI was the freelance Communications Director at O5 Interactive for the launch of their first game: Breach Signal. My responsibilities:● The launch of Breach Signal's early access on PC (Steam)● Marketing and communication strategy: editorial line, planning, creation, and publication on social media● Customer support: liaison between players and the development team (reports, bugs, and QA team...) on Steam, Reddit, Discord, and Twitter/X● Social media monitoring: algorithms, ideas, KPIs● Search engine optimization and paid advertising: website, tracking, budget...● Networking: Game Camp France, IGN...
- Passtech GamesCommunity ManagerVIDEO GAMES AND ANIMATIONJanuary 2024 - December 2024 (11 months)Lyon, FrancePasstech Games entrusted me with the community management for the video game Ravenswatch for one year. It was an incredible experience that allowed me to carry out several missions:● Early access and launch of Ravenswatch version 1.0 on PC (Steam) and consoles (PS4, PS5, Xbox Series X, Xbox One, Nintendo Switch)● Marketing and communication strategy: editorial line, planning, and social media publications● Streaming on Twitch: planning and configuration of devstreams, OBS Studio scenes● Community management and development: Reddit, Discord, Steam, Twitch, YouTube, Twitter/X, Instagram, LinkedIn● Discord events: design of monthly events (Create your hero, best bard contest, etc.)● Project management: creation of Ravenswatch miniatures for painting, from initial idea to realization, including concept and marketing strategy● Customer support: liaison between players and the development team (reports, bugs, and QA team...) on Steam, Reddit, Discord, and Twitter/X● Social media monitoring: algorithms, ideas, concepts● Event management: representative of Passtech Games at the Ravenswatch « Jeux Made in France » booth during Paris Games Week 2024, public presentation● Networking: Game Camp France, Paris Games Week...
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Education
- Bachelor Marketing & Communication, option Social Media OptimizationSup de Pub - INSEEC U2021Mention Bien - With High Honours