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Marc WilliamsMW

Marc Williams

3D VR WEBGL Graphic Designer

€300/day
Aix-en-Provence, FR
15+ years

Average response time: 1 hour

Freelancer profile translated to English.
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About Marc

Are you looking for someone who can transform a brief into an interactive 3D experience, playable from a browser, without installation, on all devices? That's exactly what I do.

WebGL developer and 3D graphic designer with 20 years of experience, I support studios, agencies, and companies that want to go beyond PDFs and videos. Serious games, immersive educational tools, interactive brand experiences, online 3D games: I handle the entire project, from design to web deployment.

What sets me apart: I combine artistic mastery with technical expertise. I model, animate, texture, and develop. No need to involve two different profiles.

On the WebGL side, I work with Unity 6 using URP. I have developed my own engine for rapid creation of third-person view 3D games, with continuous R&D on performance optimization: scenes under 50 draw calls, lightweight builds, multiplayer environments accessible from a browser.

I cover the entire pipeline: organic and mechanical modeling in Cinema 4D, PBR texturing in Substance Painter, character animation, rigging, simulation, motion capture, and photorealistic rendering. I work with clients in the industry, technology, medical, science, and construction sectors.

In 2026, I am developing a Unity interactive engine for multi-360° video playback in VR headsets, and I am continuing my R&D work on WebGL optimization techniques for high-performance web streaming.

The deliverables I work on include: WebGL 3D games, browser-based immersive experiences, serious games, interactive training tools, 3D animations, product visuals, 360° VR environments.
  • French

    Native or bilingual

Can work on-site
Aix-en-Provence (up to 50km)

Experience

  • 2jprocess
    Manager/Project Lead 3D 2D XR
    VIDEO GAMES AND ANIMATION
    March 2021 - November 2024 (3 years and 8 months)
    Aix-en-Provence, France
    Managed a team of 5 to 7 people (3D, 2D, integration). Supervised production, coordinated and managed schedules. Client relations and steering of interactive projects. Delivered VR/XR and WebGL experiences, two distinct formats on a common Unity base.
    Unity 3D WebGL 3D Illustration Project Management Web Project Management
  • 2jprocess
    3D Graphic Designer
    EDUCATION AND E-LEARNING
    January 2001 - March 2021 (20 years and 2 months)
    Aix-en-Provence, France
    3D modeling, texturing, animation, and rendering for clients in the industry, technology, science, medical, and construction sectors. Lip sync animation with full setup, motion capture data adjustment, character creation and rigging. 3D illustration and art direction. Independent practice in the same fields since 2001.
    3D Illustration Cinema 4D motion capture iclone Substance Painter

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Skill set

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