About Marc-Adrien
French
Native or bilingual
English
Native or bilingual
German
Conversational
Experience
- Bulbox StudioLead RiggerVIDEO GAMES AND ANIMATIONJanuary 2026 - Today (7 months)Montpellier, France- Design and develop a production-ready biped rig from scratch based on a matrix, implementing advanced matrix-driven control systems for clean, scalable, and animator-friendly deformations.- Manage the entire rigging creation process, from skeletal structure and texturing strategy to final control rig delivery, ensuring compatibility with the entire production workflow.- Intervene in several departments beyond rigging—supporting layout, rendering, lighting, and VFX teams to ensure technical consistency and visual quality throughout the project.- Serve as the primary rigging lead on the production, making architectural decisions that impact the long-term maintainability of assets and animation efficiency.
- ESMA - Ecole Supérieure des Métiers Artistiques ESMA -Freelance Freelance - RiggingVIDEO GAMES AND ANIMATIONMay 2024 - August 2025 (1 year and 3 months)Montpellier, France- Simultaneously held the roles of Production Manager, Lead Rigger, Lead Layout Artist, Lead Set Dresser/Environment Artist, and Pipeline/Workflow Manager — one of the most extensive technical responsibilities ever seen in a student production of this scale.- Designed and managed the entire production pipeline and naming conventions, which reduced inter-departmental errors and accelerated daily asset integration.- Delivered all character rigs on schedule, ensuring animators had ready-to-use and user-friendly controls with optimal deformation quality.- Served as the IT Lead for the 2024-2025 academic year, responsible for license management, render farm administration, network stability, and hardware maintenance — thereby ensuring the continuous operation of the team's infrastructure during production.- Coordinated human resources within a multi-person team, organizing weekly meetings, regulating workload imbalances, and ensuring morale and productivity remained aligned with the production schedule.
- 3D from MARSJunior RiggerVIDEO GAMES AND ANIMATIONMay 2024 - September 2024 (4 months)Marseille, France- Created a wide range of Triassic creatures for a large-scale VFX project, covering various locomotion modes: bipedal, quadrupedal, aerial, and marine.- Performed digital sculpting and retopology steps to achieve clean deformation meshes prior to the rigging phase.- Built creature rigs for the Nothosaurus, Shastasaurus (body and skeleton), Lilien, Quianosaurus, Eudymorphodon, Pilot Fish, and Conodon — each requiring custom solutions for the skeleton and controls, tailored to vastly different anatomies.- Collaborated closely with the modeling team to directly address topology issues, reducing revision cycles and ensuring production continuity.
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Education
- Bac +5 (Master / MBA)ESMA - Ecole Supérieure des Métiers Artistiques2025Bac +5 (Master / MBA)
- Baccalauréat arts appliqués, Design et arts appliquésLycée Saint Geraud Aurillac2018Baccalauréat arts appliqués, Design et arts appliqués
Certifications
- Expert in 3D Animation and VFX Film Design and ProductionESMA2025