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Manon JeanMJ

Manon Jean

Graphic Designer & Art Director | đź’Ž Branding & Visual Identity

€350/day
2 projects
Saint-Raphaël, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Manon

Graphic Designer & Art Director | From Visual Identity to Immersive Object.


Founder of Sungrafs, I help brands create strong and memorable universes.

After 6 years of experience, I've learned that good design shouldn't just be beautiful: it must above all serve your strategy and tell a story that reflects you.

Today, I work as anArt Directorand Graphic Designer to help companies and agencies establish a strong visual identity. Whether it's for an activity report, universe creation, branding, or games, my starting method remains the same: I analyze the sector of activity and the competition.

What I do daily:
  • **Branding & Identity**: I design your brand image, visual identity, logotype, graphic charter, and all the surrounding universe to make your brand truly recognizable.
  • **Publishing & Print**: I handle your complex layouts (sales brochures, annual reports, packaging, brochures, flyers, catalogs) and manage production follow-up with suppliers to ensure a perfect finish (while respecting branding).
  • **Digital & Presentations**: I design your strategic communication materials, from WordPress website creation to social media kits and PowerPoint presentations. My approach combines UX/UI Design, SEO optimization, and digital accessibility to ensure a fluid, inclusive, and aesthetic user experience across all your channels.
  • **Immersive Design**: I like it when design goes beyond the screen. This is what I explored on projects for Ubisoft (Skull & Bones), Calmann-LĂ©vy, and CCCA-BTP, by creating objects and devices that leave a lasting impression.

Beyond technical skills (InDesign, Illustrator, Photoshop, Figma..), what my clients appreciate about me as a graphic designer is my responsiveness.

Shall we discuss your next project?
  • French

    Native or bilingual

Can work on-site
Saint-Raphaël (up to 30km)

Experience

  • Ubisoft
    Art Director & Graphic Designer — Event for the game Skull & Bones (Ubisoft)
    ENTERTAINMENT AND LEISURE
    April 2024 - May 2024 (1 month)
    Paris, France

    Conception and production of an ecosystem of ultra-realistic narrative supports for the game's global launch event. Project carried out in collaboration with the agency Mindquest Games for Ubisoft.


    âś± The mission?
    • **Visual Storytelling**: creation of over 200 clues and narrative documents (scrolls, logbooks) consistent with the Art Direction.
    • **Object Design**: design of large-format treasure maps, island cartographies, and personalized, engraved mini wooden chests.
    • **Print**: research into textures and artisanal finishes (aging of materials) for total immersion.

    âś±The challenge?
    • Meet the graphic charter requirements as a graphic designer and art director.
    • Create and transform digital assets into physical objects without losing the game's visual identity.

    âś±The results?
    • **Total Immersion**: the physical supports extended the adventure beyond the screen, creating real immersion.
    Art Direction Cartography Event Graphic Design Print Graphic Design Publishing
  • Festival d’Art SacrĂ©
    Branding & UX/UI: Global Identity for the 20th Sacred Art Festival
    ARTS AND CRAFTS
    June 2025 - January 2026 (7 months)
    Sion, Switzerland

    Graphic Designer & Art Director in collaboration with the agency Mindquest Games for the Cathedral Choir.


    âś± The mission?
    Redesign of the brand image and creation of the event's visual identity for the festival's 20th anniversary. A complete art direction project combining print materials and digital interfaces.
    • **Branding & Logo**: Creation of the visual identity and logotype for the Cathedral Choir and the festival.
    • **UI/UX Design (Figma)**: Design of the mobile application's user interface (UX Design) and the website.
    • **Print Materials**: Adaptation of the graphic charter on large-format posters and urban signage.

    âś±The challenge?
    • **Visual Identity**: Modernize a classic institution by creating an elegant graphic system.
    • **Interface (UI Kit)**: Develop a coherent UI kit in Figma to ensure smooth navigation on the mobile app and website.
    • **360° Graphic Design**: Ensure consistency between urban display (Adobe Suite) and digital experience.

    âś±The results?
    • **Visibility**: A poster campaign and digital presence that enhanced the festival's notoriety.
    • **Design System**: Implementation of an effective and ready-to-use digital graphic charter (UI/UX) for future editions.
    • **Institutional Validation**: A brand identity validated by the Cathedral Choir for its prestige and clarity.
    Print and Web Graphic Design Graphic Charter Art Direction Branding UI/UX Design
  • Calmann-LĂ©vy
    Art Direction & Narrative Design — Release of the book "Le Hameau"
    CULTURE
    January 2026 - March 2026 (2 months)
    Paris, France

    Design of a set of physical and digital clues for the launch campaign of Niko Tackian's thriller as a graphic designer. Project carried out in collaboration with the agency Mindquest Games for Calmann-Lévy publishers.


    âś± The mission?
    • **Narrative Object Design**: design of a book-object with a secret compartment and an exclusive collector's item.
    • **Immersive Publishing**: creation of vintage invitations on textured paper and a handwritten notebook.
    • **Manufacturing & Finishing**: creation of a map with phosphorescent clues, sealed with a wax seal.
    • **Investigation File**: production of hybrid supports (flyers, proof photos, screenshots) for total immersion.

    âś±The challenge?
    • Evidence Design: Design a set of clues that don't look like "marketing objects" but like real pieces of evidence.
    • Translate the dark and mysterious atmosphere of the book into a manipulable sensory experience.

    âś±The results?
    • **Maximum Visibility**: A "collector's" press kit that generated strong engagement from influencers and media on social networks.
    • **360° Consistency**: A graphic identity perfectly aligned between digital supports and physical objects.
    • **Creative Validation**: A set of clues validated by Calmann-LĂ©vy's editorial teams.
    Art Direction Print Graphic Design Object Design Creative Direction Publishing

Reviews

5.0

Out of 1 rating

R

Raquel

Key account manager - Seita Groupe Imperial Tobacco

Several days project

-

Reviewed on 3/30/2026

Very good collaboration with Manon. She was able to offer quality, creative, and original work, while being responsive and flexible throughout the project. I recommend her work without hesitation.

Recommendations

FP
KP
FU
+3
Fabrice Plizga and 5 other people have recommended Manon

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Education

  • Graphic Designer & Digital Communication
    .
    2019
    Formation approfondie centrée sur la maîtrise de la chaîne graphique, de la conception d'identités visuelles complexes à l'exécution technique pour le print et le digital. Cette base solide me permet aujourd'hui de garantir une rigueur absolue dans la préparation des fichiers de production (pré-presse, gestion des couleurs, typographie), essentielle pour des projets de haute qualité comme l'édition de luxe ou le packaging narratif.

Skill set

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