You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Manon JeanMJ

Manon Jean

Graphic Designer & Art Director | đź’Ž Games, Publishing & Events

€350/day
2 projects
Saint-Raphaël, FR
3-7 years

Average response time: 2 hours

Freelancer profile translated to English.
Back to original language

About Manon

Graphic Designer & Art Director | From visual identity to immersive objects.


Founder of Sungrafs, I help brands create strong and memorable universes.

After 6 years of experience, I've learned that good design shouldn't just be beautiful: it must above all serve your strategy and tell a story that reflects you.

Today, I work as anart directorand graphic designer to help companies and agencies establish a strong visual identity. Whether it's for an activity report, universe creation, branding, or games, my initial method remains the same: I analyze the industry and competition.

What I do daily:

*Branding & Identity:I design your brand image, visual identity, logo, graphic charter, and all the surrounding universe to make your brand truly recognizable.

*Publishing & Print:I handle your complex layouts (sales brochures, annual reports, packaging, brochures, flyers, catalogs) and manage production follow-up with service providers to ensure a perfect finish (while respecting branding).

*Digital & Presentations:I design your strategic communication materials, from WordPress website creation to social media kits and PowerPoint presentations. My approach combines UX/UI Design, SEO optimization, and digital accessibility to ensure a fluid, inclusive, and aesthetic user experience across all your channels.

*Immersive Design:I enjoy when design goes beyond the screen. I explored this in projects for Ubisoft (Skull & Bones), Calmann-Lévy, and CCCA-BTP, creating memorable objects and experiences.


Beyond technical skills (InDesign, Illustrator, Photoshop, Figma..), what my clients appreciate about me as a graphic designer is my responsiveness.

Shall we discuss your next project?
  • French

    Native or bilingual

Can work on-site
Saint-Raphaël (up to 30km)

Experience

  • Ubisoft
    Art Director & Graphic Designer — Event Design for Skull & Bones (Ubisoft)
    ENTERTAINMENT AND LEISURE
    April 2024 - May 2024 (1 month)
    Paris, France

    Conception and production of an ecosystem of ultra-realistic narrative materials for the game's global launch event. Project carried out in collaboration with the agency Mindquest Games for Ubisoft.


    âś±The mission?

    *Visual Storytelling:Creation of over 200 clues and narrative documents (scrolls, logbooks) consistent with the Art Direction.

    *Object Design:Design of large-format treasure maps, island cartography, and personalized, engraved mini wooden chests.

    *Print:Research of textures and artisanal finishes (aging of materials) for total immersion.


    âś±The challenge?
    • To meet the graphic charter requirements as a graphic designer and art director.
    • To create and transform digital assets into physical objects without losing the game's visual identity.

    âś±The results?

    *Total Immersion:The physical materials extended the adventure beyond the screen, creating a real sense of immersion.
    Art Direction Cartography Event Graphic Design Print Graphic Design Publishing
  • Festival d’Art SacrĂ©
    Branding & UX/UI: Overall Identity for the 20th Sacred Art Festival
    ARTS AND CRAFTS
    June 2025 - January 2026 (7 months)
    Sion, Switzerland

    âś± The mission?

    Refinement of the brand image and creation of the event's visual identity for the festival's 20th anniversary. A complete art direction project combining print materials and digital interfaces.

    *Branding & Logo:Creation of the visual identity and logo for the Cathedral Choir and the festival.

    *UI/UX Design (Figma):Design of the mobile application's user interface (UX Design) and the website.

    *Print Materials:Adaptation of the graphic charter on large-format posters and urban signage.


    âś±The challenge?

    *Visual Identity:Modernizing a classic institution by creating an elegant graphic system.

    *Interface (UI Kit):Developing a cohesive UI kit in Figma to ensure smooth navigation on the mobile app and website.

    *360° Graphic Design:Ensuring consistency between urban display (Adobe Suite) and digital experience.


    âś±The results?

    *Visibility:A poster campaign and digital presence that enhanced the festival's recognition.

    *Design System:Implementation of an effective and ready-to-use digital graphic charter (UI/UX) for future editions.

    *Institutional Validation:A brand identity validated by the Cathedral Choir for its prestige and clarity.
    Print and Web Graphic Design Graphic Charter Art Direction Branding UI/UX Design
  • Calmann-LĂ©vy
    Art Direction & Narrative Design — Release of the book 'Le Hameau'
    CULTURE
    January 2026 - March 2026 (2 months)
    Paris, France

    Design of an arsenal of physical and digital clues for the launch campaign of Niko Tackian's thriller as a graphic designer. Project carried out in collaboration with the agency Mindquest Games for Calmann-Lévy editions.


    âś±The mission?

    *Narrative Object Design:Design of a book-object with a secret compartment and an exclusive collector's item.

    *Immersive Publishing:Creation of vintage invitations on textured paper and a handwritten notebook.

    *Manufacturing & Finishes:Creation of a map with phosphorescent clues, sealed with wax.

    *Investigation File:Production of hybrid materials (flyers, proof photos, screenshots) for total immersion.


    âś±The challenge?
    • Evidence Design: Design an arsenal of clues that don't look like "marketing objects" but like genuine pieces of evidence.
    • Translate the book's dark and mysterious atmosphere into a tangible sensory experience.

    âś±The results?

    *Maximum Visibility:A "collector's" press kit that generated strong engagement from influencers and media on social networks.

    *360° Consistency:A graphic identity perfectly aligned between digital materials and physical objects.

    *Creative Validation:An arsenal of clues approved by Calmann-Lévy's editorial teams.
    Art Direction Print Graphic Design Object Design Creative Direction Publishing

Reviews

5.0

Out of 1 rating

R

Raquel

Key account manager - Seita Groupe Imperial Tobacco

Several days project

-

Reviewed on 3/30/2026

Very good collaboration with Manon. She was able to propose quality, creative, and original work, while being responsive and flexible throughout the project. I recommend her work without hesitation.

Recommendations

FU
FU
FU
+3
Former user and 5 other people have recommended Manon

These freelancer profiles also match your criteria

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Education

  • Graphic Designer & Digital Communication
    .
    2019
    Formation approfondie centrée sur la maîtrise de la chaîne graphique, de la conception d'identités visuelles complexes à l'exécution technique pour le print et le digital. Cette base solide me permet aujourd'hui de garantir une rigueur absolue dans la préparation des fichiers de production (pré-presse, gestion des couleurs, typographie), essentielle pour des projets de haute qualité comme l'édition de luxe ou le packaging narratif.

Skill set

Categories