About Malo
English
Fluent
French
Native or bilingual
Experience
- DONTNOD EntertainmentGame DesignerVIDEO GAMES AND ANIMATIONJuly 2024 - September 2024 (2 months)Production support on Aphelion.Mainly worked on 3C (camera-character-controller) and the game feel of some mechanics for which I was the owner during the early production cycle of this game.🚀Aphelion🚀
- DONTNOD EntertainmentGame DesignerVIDEO GAMES AND ANIMATIONAugust 2021 - May 2023 (1 year and 8 months)Initially joined Dontnod for a 3-month production support mission, I ended up staying for a year and a half.Design and documentation of narrative systems.Problem-solving and anticipation, especially related to branching narratives.Balancing.⭐ Harmony - Fall of Reverie, announced during the first Nintendo Direct 2023 ⭐
- Watt StudioConsultant (Game Design)VIDEO GAMES AND ANIMATIONJanuary 2022 - Today (4 years and 5 months)Regular consulting missions for the Russian studio "Watt Studio".During key production milestones, the studio sends me a version on which I provide feedback and advice.I stay as close as possible to the team to understand their challenges and constraints, so I only provide relevant & useful feedback.Thus, I was able to support them in the production of their games:🛹 One day more 🛹: 3D Puzzle-Platformer🚆 TRAINS: Through electric storms 🚆: Stealth Game
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Education
- Game DesignENJMIN2019Parcours Game-Design Des projets étudiants qui ont vécu sur la durée, selectionnés à l'IGF (GDC), au BigFestival (Espagne), au PLAY19 (Allemagne)... Expérience sur un projet de plus de 10 personne (collaboration avec 2 autres game designers) sur 3 mois. Beaucoup de communication: S'assurer que tout le monde travaille sur le même jeu: document de vision, mots-piliers, one-pager..
- Bachelor's Degree - Educational SciencesNantes2018Théorie et Histoire de l'éducation. Etude de cas sur des serious game, leur intérêt en classe.