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Luka Croisez VenturaLC

Luka Croisez Ventura

Technical artist (Python , Houdini, Unreal Engine)

€450/day
Paris, FR
3-7 years

Average response time: 1 hour

About Luka

Technical artist with a procedural mind, based in Paris.

Tools:
- DCCS: Houdini, Unreal Engine 5, Maya, Blender,...
- Langages: Python, VEX (C++)

Previous work:
- Framestore london (Apple TV "Invasion")
- Miraculous Corp (ZAG) Paris ("Miraculous Ladybug")

Highlights:
- Rookies 2024 Visual Effects Finalist - Rookies 2024 Ghost VFX & Axis Studios Finalist - Framestore 2022 Launchpad VFX - multi-awarded short "Paumo d'amour" (Supinfocom Rubika 2023)

Currently working on the procedural environment of @miraculouscorp ladybug season 6 & 7.

Note for recruiters: most of my work is currently under NDA, but could have more to show if needed. Feel free to msg.

PORTFOLIO :
(Hand-coded website)
- or watch Invasion season 2 episode 1, or Miraculous Ladybug season 6.

Cheers
  • French

    Native or bilingual

  • English

    Fluent

  • Italian

    Conversational

Remote only
Primarily works remotely

Experience

  • Miraculous Corp
    Procedural Enviro TD Houdini UE5
    FILM AND AV
    October 2024 - Today (1 year and 8 months)
    Paris, France
    - Development of the main framework and tools for data exchange between the engine (UE5) and DCCS (Houdini and others), based on USD and text-based formats, using python to run Houdini and pcg seamlessly inside of UE5.
    - Providing solutions for a realtime-based rework of the environment.
    - Tools development in Houdini, UE5 (BIueprint, PCG), Python.
    Houdini Unreal Engine 5 unreal engine Python C++ VEX Modélisation procédurale
  • Miraculous Corp
    FX TD Houdini UE5
    FILM AND AV
    June 2024 - October 2024 (4 months)
    Paris, France
    Tools and principles FX for the series Miraculous Ladybug (remake 2025 season 6) using Houdini (VEX C++), Unreal Engine 5 and python
    Houdini Unreal Engine 5 Python C++
  • ZAG studio
    TD UE5 - Houdini/ FX artist
    FILM AND AV
    September 2023 - June 2024 (9 months)
    Paris, France
    TD tech-art. Main tasks were developing tools, pipeline, FX with
    - DCCS (Houdini, Unreal engine 5, Maya) - VEX (C++), python
    from the ground up.
    Houdini Unreal Engine 5 unreal engine Python C++

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Education

  • Master en réalisation numérique
    Rubika Supinfocom France
    Master concentré autant sur l'artistique que sur le technique, avec une finalité en tant que généraliste 3D orienté FX.

Skill set (39)

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