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Lothario Areski Peon De SchuyterLA

Lothario Areski Peon De Schuyter

game designer, interaction designer

€200/day
Paris, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Lothario Areski

Multicultural background, I grew up in Mexico and completed my higher education at ICAN Paris and KADK in Copenhagen. I specialize in systemic design and interactive physical installations, and I also have advanced skills in level design, balancing, UX design, ergonomics, and narrative design, among others.
I speak and write English, French, and Spanish fluently.

I had the opportunity to work as a Game Designer at Darjeeling, a studio that combines video games and art. I participated in the creation of "Californium," a first-person narrative adventure game for PC based on the life and works of Philip K. Dick.

I also worked on "Homo Machina," a puzzle game for smartphones and tablets that features the illustrations of Fritz Kahn, a German doctor and pioneer of modern infographics.

In my personal projects, I lead a collective called "Bof Guys" where we develop installation games. Our first installation, "Gaze," was part of the official selection for Indicade Europe 2018.

I was also involved with a f2p mobile game studio called PlayTouch.

In my spare time, I read and play extensively while trying to stay updated with technological and design news.
  • French

    Native or bilingual

  • Spanish

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Alliance Française de Xalapa
    Cultural Attaché, Digital Pole
    CULTURE
    April 2018 - Today (8 years and 2 months)
    Xalapa, Mexico
    I worked with the cultural attaché to promote French culture through exhibitions and residencies in the field of video games and digital art in Mexico.
    Project Management Design Game design Event Management
  • Darjeeling
    Game Designer
    VIDEO GAMES AND ANIMATION
    August 2015 - September 2017 (2 years and 1 month)
    Paris, France
    Game design & Documentation
    Narrative design
    Level design
    Puzzle creation
    QA Testing
    Unity 3D integration
    Agile and Scrum

    I worked at Darjeeling as a Game Designer on two games they co-produced with the channels Arte France and Germany.

    For Californium, a narrative adventure game based on the life and works of American writer Philip K. Dick, I worked on the final stages of production. My main role was to rework and polish all the game's puzzles with the Game Director.

    Secondly, I worked on the studio's new project, Homo Machina, a puzzle game for smartphones and tablets based on the drawings of Fritz Kahn, a German doctor and pioneer of modern infographics. For this game, I was involved in all aspects of creation, from pre-production to production.
    Game Design Copywriting level design narrative design Ergonomics communication Training
  • Playtouch
    Game Designer
    VIDEO GAMES AND ANIMATION
    January 2014 - May 2015 (1 year and 5 months)
    Paris, France
    Game conception
    Game design & Documentation
    Level design
    QA Testing
    Publishing games on various app stores

    Playtouch is a f2p HTML5 game development studio that specializes in the wide distribution of a large number of games across various platforms, including smartphones, tablets, web, and televisions.
    My job was to create mini-games and improve existing ones, then create and populate their pages on various game stores.
    game design level design documentation Mobile Design free to play

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Education

  • Bachelor in Game Design
    ICAN - Institute of Digital Creation and Animation
    2016
    Formation intensive en Game Design et tous les aspects du développement de jeux vidéo : rédaction de documents, level design, narrative design, ergonomie, balancing, graphisme 2D et 3D, programmation, sound design et gestion de projet.
  • Master in Experimental Game Design
    ICAN - Institute of Digital Creation and Animation
    2017
    Mastère avec une approche sur la recherche et le développement pour la création de jeux et installations expérimentales utilisant différentes technologies : AR, VR, géolocalisation, jeux hybrides, détection d'images et custom contrôleurs entre autres.

Skill set

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