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Loïc LeclairLL

Loïc Leclair

Music Composer & Sound Designer

€200/day
Mulhouse, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Loïc

Freelance Composer & Sound Designer, I support companies, studios, and creators in the design and production of professional audio content.

I work on various projects: original music, sound design, sonic branding, as well as mixing and mastering, for audiovisual, interactive, or digital media.

My approach is production and deliverable-oriented: music adapted to the project's uses, clean loops, variations, and formats ready for broadcast or integration.

I place particular importance on understanding needs, clear communication, and reliable delivery, in order to effectively integrate into an existing workflow or support a project from start to finish.
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Inspioner
    Composer – Video Game
    ENTERTAINMENT AND LEISURE
    November 2025 - February 2026 (3 months)
    Participated in the development of the game Mercy Incore as a composer, in collaboration with the studio Inspioner.

    Created the game's original soundtrack, including:

    - Trailer music,
    - Combat music (standard and boss fights),
    - Exploration music,
    - Themes adapted to different gameplay phases.

    Worked in close collaboration with the developer to adapt compositions to the game's identity and progression rhythm.
    Music Composition Music Mixing Music for Screen Sound Mixing Audio Production
  • Studio & Ateliers - KM0
    Instructor – Audio Production & Sound Fundamentals
    FILM AND AV
    March 2023 - December 2025 (2 years and 9 months)
    Mulhouse, France
    Taught audio production to Audiovisual BTS students (Image Professions option) at KMØ (Mulhouse).

    Instructed on sound fundamentals with an approach applied to the audiovisual context:

    - Basic physics of sound (frequency, amplitude, propagation),
    - Acoustics and sound perception concepts,
    - Production methodology and project organization.

    - Supported students during field recordings for their final projects, providing technical assistance with:

    - Sound recording in real-world conditions,
    - Audio equipment management,
    - Sound/image coordination on set.

    Also provided instruction to the "Experience Class" section on more creative aspects: sound art direction, music for screen, and ambiance design.
    Sound Mixing Audio Recording Music for Screen Sound Design
  • Oni Gaming
    Music Composer / Sound Designer
    FILM AND AV
    February 2022 - February 2023 (1 year)
    Saint-Louis, France
    Participated in the development of the game Farmer Against Potatoes Idle as composer, sound designer, and audio integrator, at studio Oni Gaming.

    Created the original music, sound design, and audio integration for an idle game.

    Tasks performed:

    - Composed music adapted to the game's rhythm and progression,
    - Created sound effects (interactions, feedback, events),
    - Integrated and balanced audio elements directly into the game,
    - Performed iterative adjustments in collaboration with the development team.
    Sound Design Music Composition Interactive Music Sound Mixing Music Mixing

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Education

  • AEC in Audio Production Techniques
    Musitechnic (Montreal)
    2016
    Formation axée sur la production audio professionnelle, incluant : - enregistrement et édition audio, - mixage et bases du mastering, - sound design, - composition et arrangement, - travail en conditions de production (projets encadrés, délais, livrables). Cette formation m’a permis d’acquérir une base technique solide et une méthodologie de travail adaptée aux projets professionnels.

Certifications

Skill set

Categories

  • Other