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Logan BunelleLB

Logan Bunelle

Full-Stack Developer

€280/day
Paris, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Logan

Hello, my name is Logan Bunelle.

I have been a developer in a wide range of fields for over six years. My expertise lies in the Unity game engine. Having completed a degree in a video game school in Paris, I have knowledge in game design, QA testing, and in my main field, C# programming. I am also competent in linking your project to a website, a database, or even for live multiplayer.
I would be delighted to discuss with you and talk about any of your projects.

I also have skills acquired through extensive development experience, such as creating backend and frontend websites, particularly in PHP, MySQL, Javascript, JQuery, React, and Electron. Linking these different aspects of the website.
My ability to have a total overview of a website's structure makes me a full-stack developer if you need to prototype a new idea quickly.

I also have a wide range of tools such as a library of royalty-free sound effects that I would be happy to include in your projects, the Adobe suite if there is a need to share prototyping or design documents (or even to correct a texture in Photoshop), and the JetBrains suite so you can be sure that your project is in good hands and will be delivered more optimized than ever!
  • French

    Native or bilingual

  • English

    Fluent

  • Spanish

    Basic

Remote only
Primarily works remotely

Experience

  • Flip the normals
    Unity Developer
    VIDEO GAMES AND ANIMATION
    July 2022 - July 2022
    Lyon, France
    Development of a theatrical storytelling video game in a small team, coming soon to the App Store.
    C# Project management Unity 3D
  • Unity asset store
    Fullstack Developer
    VIDEO GAMES AND ANIMATION
    May 2019 - May 2021 (2 years)
    Paris, France
    Initial and integral development then updates over the years of a recognized asset from the Unity Asset Store. The asset allows for the saving of game data in various forms: raw encrypted data stored in a save file, temporary or permanent data stored in the computer's memory (without a file), data saved on an online database (on servers that I also set up and programmed, with an access panel that I developed in React / PHP), saving of a WebGL game (through cookies, the save is divided into several cookies for loading optimization). This project was very enriching and allowed me to strengthen my skills in all areas as it was distributed professionally and for a fee.
    C# Unity 3D PHP/MySQL React.js

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Education

  • Master in video games
    E-Artsup
    École de jeux vidéos au coeur de paris, avec des intervenants professionnels. Je suis actuellement cette formation dans le but d'acquérir de fortes compétences en Game design, en culture de jeux vidéos et en gestion de projet.

Skill set (11)

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