About Léandre
French
Native or bilingual
English
Native or bilingual
Experience
- Gaming CampusUnity C# InstructorVIDEO GAMES AND ANIMATIONFebruary 2024 - Today (2 years and 6 months)Lyon, FranceI was an instructor at Gaming Campus Lyon in Unity.I taught prototyping, Game Concept creation, and supervised the creation of games produced during the module.I also led a two-week seminar for B2 and B3 students.This seminar focused on discovering Unity.I supported them in creating their concept, their game design, prototyping, as well as learning a common foundation for the entire group.
- ICAN LyonUnity C# Prototyping InstructorVIDEO GAMES AND ANIMATIONOctober 2022 - Today (3 years and 9 months)Lyon, FranceI am an instructor at ICAN Lyon as a Unity specialist.I teach video game prototyping and design.I support students throughout their projects, from the ideation phase to final production, by imparting professional and rigorous development methodologies.I have now been a Unity instructor at ICAN for 4 years.I also occasionally teach game design, particularly the basics.This experience has greatly contributed to my pedagogical skills, my connection with students, and my feedback and experience on numerous projects.
- ICANAcademic Director - ICANEDUCATION AND E-LEARNINGJanuary 2025 - July 2025 (6 months)Lyon, FranceI held the position of Academic Director at the ICAN school.This experience, although not directly related to Unity, was particularly enriching.It allowed me to develop my management and organization skills within a school and a class. I managed students on a daily basis, helped resolve their issues, and ensured communication between students and instructors.I was also in charge of organizing and preparing several school events, such as Game Jams, 24-hour streams, and playtest sessions with external partner companies.These tasks gave me a broader perspective on the pedagogical and logistical functioning of a training program.
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Education
- Game & Creative CodingEartsup Lyon2022Bachelor spécialisé dans Unity et la programmation C#. Bien que j'ai également acquis de nombreuse base en 3D(Maya et 3DSMax), Photoshop, Illustrator, Unreal Engine et bien d'autres !