About Laurie
French
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English
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Experience
- EmraudeGeneralist 3D ArtistLUXURY GOODSApril 2025 - February 2026 (10 months)Paris, FranceCreation of environments, assets, and characters (modeling, texturing, lighting, rigging, animation) for various serious games projects for clients such as Chanel, Accor, and TotalEnergies.I worked on the complete production of 3D assets, ensuring visual consistency and rendering quality, while meeting very tight deadlines.I also ensured the optimization of models for ThreeJS and mobile formats, to guarantee good performance on the Web.After a 6-month internship, I continue to collaborate with Emraude as a freelancer, providing support on all 3D aspects.
- City GameLead 3D Artist and Game/Level DesignerENTERTAINMENT AND LEISUREApril 2025 - Today (1 year and 2 months)Cannes, FranceDeveloped under Unity by a team of 2 people, this independent action and arcade video game allowed me to handle the entire artistic part through the modeling and texturing of environments, the design and animation of enemy robots, as well as level design and the implementation of the GDD.I also contributed to other aspects such as VFX and sound design, to compensate for the small team size and ensure game consistency.A release on Steam is planned for early 2026.
- Project AstraLead 3D Artist and VFXENTERTAINMENT AND LEISURESeptember 2024 - February 2025 (5 months)Cannes, FranceAs lead 3D artist, I was responsible for modeling the environments of a spaceship and interactive assets for a virtual reality puzzle game.I also defined the artistic direction, created several VFX using Unity's shader graph, and trained a team of beginner 3D artists, thus developing my skills in team management, organization, and pedagogy.The project was presented at the Cannes International Games Festival in 2025.
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Education
- Master MAJIC - Management, Video Games, Image, CreativityUniversité Côte d'Azur2025Développement de compétences pour les industries créatives et le jeu vidéo. Le cursus combine des enseignements en game design, direction artistique, développement, narration et gestion de projet. Nous concevons en petits groupes et en totale autonomie, un prototype de jeu vidéo présenté chaque année au Festival International des Jeux (FIJ) de Cannes.
- Bachelor's Degree in Cinema and AudiovisualUniversité Montpellier III2023Cursus orienté sur la création numérique et les nouveaux médias. Formation technique sur des logiciels tels que Blender, Photoshop, Premiere Pro et After Effects, utilisés pour la modélisation 3D, retouche d'images, le montage et la réalisation de vidéos.