You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Laurie HervéLH

Laurie Hervé

Generalist 3D Artist

€250/day
4 projects
Paris, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
Back to original language

About Laurie

Motivated by my passion for the video game universe, I specialize as a generalist 3D artist, capable of handling the entire 3D pipeline, from modeling to final rendering.

I design environments, props, and characters, in both stylized and realistic styles, and I continue to develop my skills in rigging, animation, lighting, and optimization for video games.

My goal is to join a studio where I can fully express my creativity and contribute to shaping immersive and unique universes.
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Emraude
    Generalist 3D Artist
    LUXURY GOODS
    April 2025 - February 2026 (10 months)
    Paris, France
    Creation of environments, assets, and characters (modeling, texturing, lighting, rigging, animation) for various serious games projects for clients such as Chanel, Accor, and TotalEnergies.

    I worked on the complete production of 3D assets, ensuring visual consistency and rendering quality, while meeting very tight deadlines.

    I also ensured the optimization of models for ThreeJS and mobile formats, to guarantee good performance on the Web.

    After a 6-month internship, I continue to collaborate with Emraude as a freelancer, providing support on all 3D aspects.
    Blender 3D Modeling Texturing Rigging 3D Animation
  • City Game
    Lead 3D Artist and Game/Level Designer
    ENTERTAINMENT AND LEISURE
    April 2025 - Today (1 year and 2 months)
    Cannes, France
    Developed under Unity by a team of 2 people, this independent action and arcade video game allowed me to handle the entire artistic part through the modeling and texturing of environments, the design and animation of enemy robots, as well as level design and the implementation of the GDD.

    I also contributed to other aspects such as VFX and sound design, to compensate for the small team size and ensure game consistency.

    A release on Steam is planned for early 2026.
    3D Modeling Blender Substance Painter Texturing Unity 3D
  • Project Astra
    Lead 3D Artist and VFX
    ENTERTAINMENT AND LEISURE
    September 2024 - February 2025 (5 months)
    Cannes, France
    As lead 3D artist, I was responsible for modeling the environments of a spaceship and interactive assets for a virtual reality puzzle game.

    I also defined the artistic direction, created several VFX using Unity's shader graph, and trained a team of beginner 3D artists, thus developing my skills in team management, organization, and pedagogy.

    The project was presented at the Cannes International Games Festival in 2025.
    3D Modeling Blender VFX Leadership Unity 3D

Reviews

5.0

Out of 2 ratings

C

Claudy

Finalisation / finesse / préparation impression - DE SCHEPPER Claudy

Several days project

-

Reviewed on 2/4/2026

Great finishing work: great attention to detail (reliefs, readability, screws, thicknesses), serious 3D printing checks, and precise technical adjustments (chamfers, depths, tolerances). Very "industrial/OEM" result with top-notch modeling finesse and cleanliness. I recommend without hesitation.
C

Claudy

Création / conception du logo - DE SCHEPPER Claudy

Several days project

-

Reviewed on 2/4/2026

Excellent collaboration on the logo creation: very attentive, proactive, and above all, a real ability to transform an "OEM/manufacturer-inspired" brief into a clean, coherent, and customizable design. Careful 3D modeling, fluid exchanges, and rapid iterations with a good understanding of manufacturing constraints.

Recommendations

These freelancer profiles also match your criteria

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Education

  • Master MAJIC - Management, Video Games, Image, Creativity
    Université Côte d'Azur
    2025
    Développement de compétences pour les industries créatives et le jeu vidéo. Le cursus combine des enseignements en game design, direction artistique, développement, narration et gestion de projet. Nous concevons en petits groupes et en totale autonomie, un prototype de jeu vidéo présenté chaque année au Festival International des Jeux (FIJ) de Cannes.
  • Bachelor's Degree in Cinema and Audiovisual
    Université Montpellier III
    2023
    Cursus orienté sur la création numérique et les nouveaux médias. Formation technique sur des logiciels tels que Blender, Photoshop, Premiere Pro et After Effects, utilisés pour la modélisation 3D, retouche d'images, le montage et la réalisation de vidéos.

Skill set

Categories