About Karim
Arabic
Basic
Spanish
Fluent
Japanese
Basic
Indonesian
Basic
English
Fluent
French
Native or bilingual
Experience
- sViewDesign and development of a VR tool for monitoring and motivating cycling exerciseHEALTH AND WELLNESSJanuary 2023 - March 2023 (3 months)Paris, FranceI designed and developed aVR applicationthat tracks users' movements during cycling exercises, with the **goal of encouraging them to stay active**.**Accomplishment**: Creation of a motivating and intuitive UX, offering real-time feedback on movements to optimize the user experience and improve performance tracking in VR.
- Chafik StudioDesign and development of demonstrators for luxury retailLUXURY GOODSMarch 2022 - July 2024 (2 years and 5 months)Paris, FranceCreation and management of high-end immersive experiences for luxury brands using innovative XR solutions🏆 **Accomplishments**: Development of a Metaverse standard for the luxury industry | Presentation at Vivatech 2023 | Ranked 7th most innovative company in France (Les Échos 2023).
- Management of a team of 10 people: developers, 2D/3D artists, animators, VFX artists, technical artists, and game designers.
- Design and delivery of XR projects for luxury brands, using Unreal Engine and Unity, with a strong focus on performance and innovation.
- Active contribution to UX design and interaction systems, creating engaging and impactful immersive experiences.
- ManzalabVR DeveloperEDUCATION AND E-LEARNINGNovember 2020 - March 2021 (5 months)Paris, FranceVR to mobile and VR headset porting (solo projects)I ported a mobile training application to VR headsets, adapting interactions and functionalities to offer a quality immersive experience. I also ported a VR training application to iPad and iPhone, optimizing ergonomics and offering adapted functionalities while respecting the existing software architecture.Cross-platform development (team project, Agile methodology)In an Agile production team, I contributed to the development of interactions for a multi-user, multi-platform training platform in the hospitality sector. I adjusted the UX to ensure a smooth transition between VR and mobile, while developing robust features in line with the specifications.
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Education
- Engineering DegreeUniversity of Technology of Compiègne (UTC)2006Diplome ingénieur en mécanique
- Minor in Philosophy, Technology, and CognitionUniversity of Technology of Compiègne (UTC)2006Eléments scientifiques, philosophiques et pratiques pour comprendre la manière dont les technologies transforment nos façons de penser, de percevoir, de raisonner, d’agir et d’interagir.