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Juliia SaikoJS

Juliia Saiko

3D Artist

€450/day
Frankfurt am Main, DE
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Juliia

I am a 3D Artist with over six years of experience in modeling and visualization. My focus is on creating and optimizing 3D models for real-time applications, as well as product modeling and photorealistic visualization. I work efficiently, with attention to detail and high technical precision.
  • English

    Native or bilingual

  • German

    Fluent

  • Ukrainian

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • XR Essential,
    3D Artist
    DIGITAL AND IT
    April 2025 - Today (1 year and 2 months)
    Germany
    Modeling complex hard-surface products based on technical blueprints with a focus on precision, clean topology, and efficient workflow.

    Creating optimized 3D assets for real-time applications that are technically lightweight and visually appealing at the same time.

    Photorealistic visualization of furniture pieces, including realistic materials, lighting, and fine details for high-quality renderings.
    3D Rendering 3D Visualization 3D Modeling 3D Graphics 3ds max
  • All3d,
    3D Artist
    DIGITAL AND IT
    August 2021 - September 2025 (4 years and 1 month)
    United States
    • Created high-quality 3D models of furniture, interiors, and complete room sets, often under tight deadlines – furniture models in 48 hours, materials in 24 hours.
    • Responsible as the main artist for solving complex modeling challenges
    • Worked with CAD data to create precise 3D models
    • Optimized models for use in VR platforms and Unreal Engine
    • Collaboration with interdisciplinary teams
    3D Modeling 3ds max Zbrush Texturing Product design
  • Devoted Studios,
    3D Artist
    VIDEO GAMES AND ANIMATION
    June 2020 - August 2021 (1 year and 2 months)
    United States
    Modeling real-time furniture assets, adapted to the specific requirements of interactive applications and optimized for high performance.

    Creation of high-poly and low-poly 3D objects with clean topology and an optimal balance between detail and efficiency.

    Adaptation of assets for use in real-time environments, including optimization for interactivity, loading times, and visual quality.
    3D modeling 3D Graphics 3ds max Unity 3D 3D Rendering

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Education

  • Master's Degree
    Queen Mary University
    2012
    Master Abschluss
  • Bachelor's Degree
    National University of Culture and Arts
    2011
    Bachelor Abschluss

Skill set

Categories