About Julien
English
Fluent
French
Native or bilingual
Experience
- Betclic GroupTechnical Lead Unity3D / C#ENTERTAINMENT AND LEISUREJuly 2022 - Today (3 years and 11 months)Bordeaux, FranceProjects:a. Prototyping gamified applications under Unity3D.b. Supervision and design of a 3D game prototype under Android and IOS.c. Design of a project to visualize a football match in 2d/3d real time via Opta data.Tools/Skills:- Networking- Software architecture- Mesh Retopology- CI/CD Unity Cloud + Firebase- Design of an MVVM framework for the UI- UI Shaders with HLSL- Unit tests- Git Bitbucket
- Bad Move StdCTOVIDEO GAMES AND ANIMATIONMay 2022 - February 2023 (9 months)Bordeaux, FranceDevelopment of game prototypes + a 2D platformer under Unity3D.- Gameplay programming- HLSL / Custom Scriptable Render Pipeline with URP- Shaders- Pathfinding (A*)- Multithreading (Event Queue, dispatcher..)- Tooling:- Asprite Importer: automation of the animation/animators creation workflow and sprite import/configuration.- AreaPainter: visual assistant for space partitioning in the context of level design and AI.- LevelAutomate: Automatic import/creation of levels from images produced by artists to speed up the workflow.- BTVisualiser: Real-time visualization tools for AI decisions.- Game Design
- HyperlexSoftware EngineerSOFTWARE PUBLISHINGMarch 2020 - February 2021 (11 months)Paris, FranceIn charge of back-end development for a tagging application in the field of Machine Learning.• Software architecture• Micro Service API• Unit / functional tests (Jest)• UML design• Documentation writing (Swagger - Hapi-swagger)• Technical optimizations
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Education
- Expert in Computer Science and Information Systems (RNCP I)Ynov2017