About Josselin
French
Native or bilingual
English
Fluent
Experience
- MediaworksVisual Content Creator – MediaworksE-COMMERCEDecember 2024 - Today (1 year and 8 months)Paris, FranceAs part of a collaboration with Mediaworks, I created several 3D visuals using KeyShot, intended to fuel their digital communication and social media.These contents highlight the photorealistic rendering capabilities of the software, through technical or design objects, with particular attention to lighting, materials, and composition.Mission objectives: Showcase KeyShot's features through attractive visualsProduce impactful and inspiring renders for a professional audienceAdapt the graphic style to the Mediaworks brand guidelines and industry trendsTools: Blender, KeyShot, ChatGPT, Generative AI, Flux, Enscape, Vray, etc.
- ENI Ecole InformatiqueBook AuthorSeptember 2024 - Today (1 year and 11 months)Rue de Paris / Ruelle de Paris, Valenton, FranceI am writing a comprehensive and illustrated guide on Blender 4.2 for beginners and intermediates, with a progressive, structured, and fun approach. Writing chapters (Object mode, Edit mode, modifiers, shading, animation, etc.) Creating concrete examples, visuals, and step-by-step illustrationsSimplifying technical concepts to facilitate learning
- WBTSN Studio3D Artist – Modeling & TexturingApril 2024 - Today (2 years and 4 months)Patterson, NY, USA2D/3D Animation – Remote collaboration in English I work two days a week with the international team at WBTSN Studio, an animation studio based in the United States. I participate in the creation of 3D assets for animated productions, collaborating with a team of 20 artists and technicians.Tasks performed: Modeling of environment elements, props, and charactersStylized and realistic texturing according to graphic guidelinesIntegration and tracking in the Autodesk Flow pipelineDaily communication in English (Teams, meetings, team reviews) Use of Blender, Maya, and Substance Painter depending on projects
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Education
- Bachelor 2D-3D Animator VFXBachelor 2D-3D Animator VFXStudi2024Mon rôle d’intervenant m’a offert une immersion totale dans un programme de formation avancée. J’ai approfondi mes compétences en animation, rig, storytelling visuel et suivi de projet en collaborant avec l’équipe pédagogique et les étudiants. Compétences : Rigging · Animation 2D/3D · Storytelling · Suivi de projet
- Unreal Engine TrainingZiggourat Formation2024Compréhension de la logique et des outils principaux d'Unreal Engine Formation Unreal Engine centrée sur les fondamentaux du moteur en contexte de visualisation et création 3D. Cette formation m’a permis d’explorer la construction de scènes, les matériaux, les lumières, les caméras, et l’export de rendus en temps réel. Compétences : Unreal Engine · DaVinci Resolve
Certifications
- Bachelor 2D-3D Animator VFXStudi2022
- Trainer TrainingCentre Drouaire2022