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Jose De MiguelJD

Jose De Miguel

Senior Lead Animator & Technical Director.

€180/day
Málaga, ES
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Jose

With over 8 years of experience, I have led art and animation teams at studios like Abylight, participating in the entire lifecycle of titles such as Citadelum and One Military Camp. My profile combines creative direction with a solid technical foundation in Rigging (3D/Spine) and optimization in Unity.

In addition to animating, I bring my experience as a Producer to ensure that the artistic vision is executed within the project's deadlines and technical requirements, guaranteeing a fluid and satisfying final result for the player.

Specialties: Spine 2D, 3D Rigging, Unity Pipeline, Team Leadership & Production.

Location: Malaga (Available for remote / on-site).
  • Spanish

    Native or bilingual

  • English

    Fluent

  • French

    Conversational

Can work on-site
Málaga (up to 50km)

Experience

  • Abylight Studios
    Rigger & Lead Animator. QA Tester
    VIDEO GAMES AND ANIMATION
    October 2021 - June 2025 (3 years and 8 months)
    Málaga, Spain
    Lead Animator & Technical Director | Abylight Studios Featured Projects: Citadelum, One Military Camp.

    Team Leadership: Directed the animation department, overseeing the workflow of junior and mid-level animators to ensure visual and narrative consistency in strategy and management titles.

    Technical Art & Rigging: Designed and implemented complex rigging systems in both 3D (Maya/Unity) and 2D (Spine), optimizing assets to maintain high performance on PC and consoles.

    Pipeline Optimization: Created tools and export processes that reduced asset integration times in Unity, allowing for much faster "game feel" iterations.

    Cross-departmental Collaboration: Worked closely with programmers and designers to define visual feedback (Juicy UI) and player feedback mechanics.
    Unity 3D Rigging Animations 3D Texturing 3D Modeling
  • Trending Surfers
    Rigger, 2D/3D Animator, Game Producer
    VIDEO GAMES AND ANIMATION
    January 2020 - October 2021 (1 year and 9 months)
    Málaga, Spain
    3D Generalist, Animator & Producer

    Production Management: Responsible for planning deliveries and coordinating the tasks of the art team, ensuring that multimedia projects met time milestones and quality standards.

    Multimedia Production: Comprehensive development of visual content and animations for advertising and film.

    Modeling and Rigging: Creation of 3D assets from concept to mesh weighting (skinning).

    Client Liaison: Direct management of feedback and expectations, translating creative requirements into technical execution plans.
    3D Animation 3D Modeling Animations 3D Texturing Unity 3D
  • Bambo Studios
    Rigger, 2D/3D Animator, Game Designer, Producer
    VIDEO GAMES AND ANIMATION
    February 2018 - January 2020 (1 year and 11 months)
    Málaga, Spain
    3D/2D Artist, Animator & Producer

    Product Management: Oversaw the lifecycle of digital assets, prioritizing the development of key mechanics to maximize user retention.

    Animation for Games and Apps: Created animation cycles and visual effects for digital products.

    Resource Optimization: Managed production times and art team resources to ensure launches on critical dates.

    Asset Design: Maintained brand aesthetic consistency throughout all development phases.
    2D Animation 3D Animation Game Design Animations Product Management

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Education

  • CEINPRO
    2014
    CEINPRO
  • CEBANC Unity 3D Course
    2017
    CEBANC Unity 3D Course

Skill set

Categories