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Jonathan MaingreJM

Jonathan Maingre

Computer Developer

€500/day
Rennes, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Jonathan

Unity developer with over 4 years of experience, I have acquired, through my projects, solid mastery of most aspects of video game development. I work on mobile projects (Android, iOS) as well as PC and Mac.

I have good skills in data and database management, inter-software communication, and application security (protection against memory reading, data exchange security, etc.). I am also used to analyzing, profiling, and optimizing applications to improve their performance and stability. I also know how to design and develop complex game logic, enabling the creation of fun, engaging, and coherent interactions for users.

With a Master's degree in 3D Interactive Technologies Management and a Bachelor's degree in Real-Time 3D Computer Graphics, my academic and professional background has allowed me to acquire a thorough understanding of production methodologies and workflows, essential for the success of an IT project.

Curious and motivated by continuous learning, I enjoy putting my skills to the test in real production environments: analyzing project needs, designing and developing appropriate tools, and contributing to effective solutions by leveraging the possibilities offered by IT.
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Imagine
    My lovely planet
    VIDEO GAMES AND ANIMATION
    April 2023 - Today (3 years and 2 months)
    Laval, France
    For over 3 years, I have been collaborating with a company on the development of the mobile game My Lovely Planet.
    Within this project, I am involved in the entire development chain, covering technical, functional, and security aspects.

    My responsibilities include:

    Development of game logic in C# under Unity (gameplay, interactive systems, complex mechanics)
    Design and management of databases
    Integration of Google (Android) and iOS services (authentication, native services)
    Implementation of security mechanisms to protect the application and data exchange
    Development of a cryptocurrency wallet integrated into the application
    Analysis, profiling, and performance optimization to ensure stability and fluidity on mobile
    This position has allowed me to work on a complete and long-term project, understand the real constraints of mobile production, and develop a global vision of video game development, from conception to release.
    Unity C# JavaScript Firebase Typescript
  • Porsolt
    Developer and 3D Computer Graphics Artist
    RESEARCH
    September 2020 - September 2021 (1 year)
    53000 Laval, France
    Development mission for a virtual tour application intended for the presentation of a preclinical research laboratory.
    The project was designed in Unity, with the development of interactive features in C#, as well as the creation, optimization, and integration of 3D assets using Blender and Substance. The application offers a realistic immersion in the laboratory spaces and equipment for communication, training, and scientific dissemination purposes.
    Unity C# Substance Designer 3D Modeling Texturing
  • Porsolt
    3D Computer Graphics Artist
    MEDICAL
    August 2019 - August 2019
    53000 Laval, France
    Test period dedicated to the 3D modeling of professional scientific equipment used in preclinical testing laboratories, for commercial communication and promotion purposes.
    The mission included the faithful reproduction of the devices, respecting the technical and visual constraints of the real equipment. The models were created in Blender (modeling, lighting, rendering), with advanced texturing work via Substance to achieve a realistic and professional rendering suitable for a scientific context.
    Blender Substance Painter 3D Modeling Texturing Substance Designer

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Education

  • 3D Interactive Technologies Management, 3D Computer Graphics & Management
    Arts et Métiers ParisTech - École Nationale Supérieure d'Arts et Métiers
    2021
    Management des technologies interactives 3D, Infographie 3D & Managment
  • Bachelor's degree, Computer Graphics
    HETIC
    2019
    Bachelor's degree, Infographie

Skill set (12)

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