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Jonathan AceitunoJA

Jonathan Aceituno

Embedded & Desktop Developer - Audio/MIDI/UX/UI

On-demand
Séville, ES
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Jonathan

I am a freelance developer with a dual specialization: embedded systems (particularly for audio) and interactivity.

I spent about ten years designing and maintaining all the software for a range of digital musical instruments, from real-time firmware on STM32 to cross-platform desktop applications in C++/JUCE or internal tools in Objective-C/Cocoa.

Interactivity has been a constant throughout my career. I have a background in human-computer interaction and I pay close attention to the actual use of the systems I develop: how they will be used, understood, repurposed, or adopted.

Today, I am looking to collaborate with teams or project leaders who need a solid technical perspective, but also an interlocutor capable of understanding the broader issues: architecture, user experience, production constraints, code scalability.

I work on projects that require structure, clarity, and a certain attention to detail. I can work alone or in a team, on a prototype or on a production tool.

Even in urgent situations, I ensure that the work remains clean and robust.
  • French

    Native or bilingual

  • English

    Fluent

  • Spanish

    Conversational

Remote only
Primarily works remotely

Experience

  • Jonathan Aceituno
    Freelance Developer
    January 2025 - Today (1 year and 5 months)
    Séville, Spain
    I am a remote freelance developer specializing in digital audio, MIDI, embedded systems, and human-computer interaction.

    I recently contributed to the software integration of a MIDI controller, developing an API and a remote script for Ableton Live, and I am currently developing the firmware for two other controllers.

    I handle technical missions, whether for firmware, desktop tools, or interactive systems, with a focus on usability and reliability.

    My background in R&D and interaction design in SMEs allows me to bridge the gap between technical aspects, concrete user needs, and business requirements.

    I am also open to projects outside the music domain, provided they present an interesting technical or interactional challenge.
    STM32 MIDI Ableton Live Python Programmation C/C++
  • Aodyo Instruments
    R&D Engineer
    TECH
    January 2016 - October 2024 (8 years and 9 months)
    Villeneuve-d'Ascq, France
    Lead developer for Aodyo's embedded and desktop software (Sylphyo, Anyma Phi, etc.).
    Responsible for software design, implementation, testing, technical and user documentation.
    Referent for interaction and user experience aspects.

    Notable achievements:
    • Real-time embedded firmware for MIDI instruments and synths (STM32)
    • Cross-platform desktop tools (JUCE, C++), internal tools, and simulators (Cocoa, Objective-C)
    • MIDI/serial protocols, low-latency wireless, bootloaders
    • Design of musical interfaces, interactive gestures
    • Development of complex and optimized sound synthesis engines, development of physical modeling synthesis algorithms
    • Product documentation (comprehensive user manuals, demo videos)
    STM32 MIDI Traitement du signal audio Interaction Design JUCE NRF52 LaTeX Final Cut Pro X Make C++ Objective-C Documentation utilisateur
  • Jonathan Aceituno
    Freelance iOS Developer
    TECH
    March 2016 - August 2016 (4 months)
    Paris, France
    • Design and development of the first prototype of the Metronaut application (formerly Antescofo).
    • Integration of the Guido engine (GRAME) for rendering musical scores imported from MusicXML format.
    • Integration of a real-time score following system during playback.
    • Collaboration with researchers in computer-assisted music.
    Objective-C C++ UIKit XML UX

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Education

  • PhD in Computer Science
    University of Lille 1
    2015
    Thèse en interaction homme-machine sur l’interaction directe et expressive sur desktop. Prototypage d’interfaces logicielles avancées, publications scientifiques, et exploration des liens entre informatique, design d’interaction et création musicale
  • Research Master's in Computer Science
    University of Bordeaux 1
    2011
    Mémoire sur la construction opportuniste de la musique en réalité augmentée. Travail de recherche et prototypage autour d’interfaces musicales innovantes.

Skill set

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