About Jérôme
French
Native or bilingual
English
Fluent
Experience
- MicrotechUNITY / WEB DeveloperDIGITAL AND ITJanuary 2022 - Today (4 years and 5 months)Angoulême, FranceDevelopment of PC, VR & WebGL applications for museography and corporate communication; tools for Unity.Among the most important:
- Development of URP Unity Renderer Features (3D object outlines & translucent UI panel blur) sold on the Asset Store.
- Development of a PC video game of the runner type for a major automotive group.
- Development of a VR application for a contemporary art center, featuring virtual tours (two exhibitions) and a game.
- Development of a monitoring application for structured financial products.
Various Unity, C# WPF and Web (fullstack) developments. - VR SolutionsUNITY / WEB DeveloperDIGITAL AND ITAugust 2020 - August 2021 (1 year)Montpellier, FranceDevelopment of VR applications (virtual tours and games) for museography and corporate communication; a collaborative Web application.Among the most important:
- Development of a virtual tour application of an industrial site for DELL in VR and a PC "remote control" to direct the tour; a C# application to control Android Debug Bridge to automatically deploy the application on headsets; a WebGL version of the tour with a back office to send invitations with access tokens.
- Development of the back office for a collaborative Web application and implementation of a strategy for user data security (PGP encryption with OpenPGP.js) and server configuration.
Various Web (fullstack) and VR developments. - MicrotechUNITY / WEB / C#.NET DeveloperDIGITAL AND ITJanuary 2013 - August 2020 (7 years and 7 months)Angoulême, FranceDevelopment of touch and touchless multimedia applications; serious games and XR applications for events, museography, and corporate communication.Among the most important:
- Development of a virtual catalog (PC front-end application) for Zodiac Aerospace, a SAFRAN group subsidiary, for sales representatives; an automatic catalog update Daemon.
- Development of a VR serious game for training in industrial safety regulations.
- Development of a tool for processing data provided by LiDAR scanners (Leuze, Hokuyo) for several companies specializing in events and commercial communication. The application detects user interactions (hand movements) and sends them over the local network via OSC or UDP.
- Development of an AR application for GRDF using an infrared camera.
Various Web (backend) developments.
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Education
- University Diploma in Technology in Computer Science.IUT Montpellier 22005
- Higher National Diploma in Information Technology and Networks for Industry and Technical Services.Lycée technique Dhuoda2004