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Jérémie SéguraJS

Jérémie Ségura

Unity Developer, Technical artist, AR/VR, teacher

€389/day
Lille, FR
8-15 years

Average response time: 1 hour

About Jérémie

- Technical artist : shaders, lighting, rendering setups, editor tools, VFX.
- Unity3D projects production and consulting
- AR/VR workshops and animations (HTC Vive, Oculus Quest, PSVR, Nintendo Labo VR, GearVR, AR app for smartphone or tabs, mixed-reality cardboard-like devices).
- Teacher : Unity3D game development...
  • French

    Native or bilingual

  • English

    Fluent

  • Spanish

    Basic

Can work on-site
Lille (up to 50km)

Experience

  • MY CYBER ROYAUME
    Unity Technical artist
    MEDICAL
    March 2017 - November 2021 (4 years and 9 months)
    Lille, France
  • 3 AXES INSTITUT
    Intervenant Technical Artist (Shaders, PopcornFX, lighting)
    VIDEO GAMES AND ANIMATION
    June 2017 - Today (9 years)
    Tourcoing
    Programmation de shaders.
    Développement de FX.
    Techniques de rendu et de lighting.
    Workshops AR/VR et interactions gestuelles.
    Initiation à la programmation dans Unity.
  • Freelance
    Unity Technical Artist and XR developer
    VIDEO GAMES AND ANIMATION
    May 2015 - Today (11 years and 1 month)
    Région de Lille, France
    - Unity projects development or consulting (shaders, VFX, lighting, rendering, tools).
    - AR/VR testing and workshops with devices (HTC Vive, Oculus Quest, PSVR, Nintendo Labo VR, GearVR, AR app for smartphone or tabs, mixed-reality cardboard-like devices).
    - Teacher : Technical Artist stuff (shaders, VFX, lighting, rendering...)

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Education

  • Master Informatique Spécialité e-service options Image Vision Interaction
    Université de Lille 1
    2012
  • Licence Professionnelle Imagerie Numérique
    IUT du Littoral Côte d'Opal
    2010

Skill set

Categories