About Jean-Baptiste
French
Native or bilingual
English
Fluent
Experience
- Arkane StudiosC++ / Qt / Python DevelopmentVIDEO GAMES AND ANIMATIONSeptember 2023 - Today (2 years and 9 months)Arkane Studios develops its own 3D game engine internally, as well as an editor similar to what Unity or Unreal Engine offer.During my assignment, I worked on this tool, particularly on the character animation editor, the in-game animation sequencer, and the error reporter. I also developed a C++/Python pipeline for generating facial animations, and I was involved in modifying and creating Python scripts in Maya.
- Bureau Veritas SolutionsC++ / Qt / WebAssembly ArchitectSOFTWARE PUBLISHINGNovember 2022 - December 2025 (3 years)Nantes, FranceFull development of two WebApps in Qt 6 / QML / WebAssemblyDevelopment of a REST server in C++/QtSoftware architectureMySQL database
- SnackThisC++ / OpenGL DeveloperSOFTWARE PUBLISHINGJune 2021 - October 2021 (4 months)Nantes, FranceDevelopment on the Jitter motion design software.Development of a POC aiming to replace the web rendering engine initially developed in JS + Canvas with an optimized version in WASM + WebGL.- C++/OpenGL development of a 2D rendering engine (rendering of primitives, textures, animations, splines, picking, post-effects like blur and drop shadow)- Implementation of multiplatform compilation chains (Windows, Linux, WASM) based on CMake and Emscripten- JS binding of the library via Embind, development of C++ and JS samples.
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Education
- Computer Developer Designer (Master I level)AFPA Champs sur Marne2009Architecture logicielle, Conception (UML) Développement (Java, C#, Python) UI, persistance des données (SQL)
- Degree in Image Acquisition and ProcessingUniversity of Caen2005Outils mathématiques et algorithmes utilisés en imagerie, Traitement du signal et statistiques, Optique et capteurs, Colorimétrie