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Ivan San Martín GonzálezIS

Ivan San Martín González

3D Artist / CG Artist / Illustrator

€180/day
Madrid, ES
15+ years

Average response time: 1 hour

Freelancer profile translated to English.
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About Ivan

My experience in different sectors has allowed me to develop a broad vision that helps me quickly understand the needs, objectives, and priorities of each project.

With a solid artistic background, I have advanced knowledge of digital tools for illustration, design, and 3D creation. Throughout my career, I have participated in film and video game projects, collaborating in multidisciplinary and production-oriented environments, always with a focus on quality, creativity, and problem-solving.

Find my work as a 3D artist, character artist, concept artist, illustrator, and animator on my website:
  • Spanish

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • XReality Studios.
    Senior 3D Artist
    FILM AND AV
    December 2024 - November 2025 (11 months)
    Madrid, Spain
    • · Modeled and sculpted characters, props, and environments for animated films and TV productions.
    • · Created production-ready assets compatible with animation pipelines.
    • · Textured and prepared assets ensuring high visual quality and technical performance.
    • · Delivered assets aligned with artistic direction and production requirements. Bajo un volcán (2025), UAP (2025)
    • · Skills: Character Animation Assets, Modeling, Sculpting, Texturing.
    Blender 3D modeling concept art
  • Red Mountain.
    Senior 3D Artist
    ENTERTAINMENT AND LEISURE
    August 2022 - November 2023 (1 year and 3 months)
    Madrid, Spain
    • · Produced characters and environments for video game production.
    • · Created optimized real-time assets for game engines.
    • · Sculpted, modeled, and textured assets following game production standards.
    • · Contributed to visual development and asset production.
    • · Projects
    Blender Character Artist concept art 3D modeling
  • Gamelearn.
    Senior 3D Artist
    March 2014 - August 2022 (8 years and 5 months)
    Madrid, Spain
    • · Created characters, environments, and props for interactive and real-time applications.
    • · Produced digital sculpting, modeling, and texturing for game engines.
    • · Developed cinematic assets, storyboards, and visual assets for trailers.
    • · Delivered production-ready assets across multiple projects.
    Art Direction concept art Adobe After Effects 3D modeling

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Education

  • Master Degree
    Trazos
    2020
    Master Degree
  • Master Degree in Digital Illustration & Design
    Florence Design Academy
    2006
    Master Degree in Digital Illustration & Design

Skill set

Categories