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Ismael M.IM

Ismael M.

Game Programmer | Unity, Godot & Web

€240/day
Saitama, JP
3-7 years

Average response time: 1 hour

About Ismael

💡 Got a game or app idea? I'll build it right, fast, and clean.

I'm Isma, a game programmer and developer with 7+ years of experience turning ideas into polished 2D/3D games and interactive apps, built with Unity, Godot, and across web and mobile.

What I do:

🎮 Game development (Unity & Godot, 2D & 3D)
📱Mobile apps (Android & iOS)
🌐 Web & desktop applications
⚡ Performance optimization & bug fixing
🚀 Prototyping & MVPs

If you want someone who can handle both the creative and technical sides, and deliver polished, reliable results, I'd love to chat!
  • English

    Native or bilingual

  • Spanish

    Native or bilingual

  • French

    Conversational

Can work on-site
Saitama (up to 50km)

Experience

  • Keywords Studios Tokyo
    LQA Tester
    January 2026 - Today (7 months)
    Tokyo, Japan
    • Worked with established game development studios, on new releases as well as live service games.
    • Tested the Spanish localization of games to ensure no issues were present, checking strings and in-game issues as well as providing translations when necessary.
    • Collaborated with the rest of the language teams using modern tools such as Crowdin.
  • Odders Lab
    Unity Programmer
    April 2024 - January 2025 (9 months)
    Seville, Spain
    • Programmed as a member of the team developing the live service VR fitness app Les Mills Bodycombat for Meta Quest and PlayStation VR, using Unity.
    • Implemented new gameplay features, a reworked UI and a new unit testing framework.
    • Worked on the game’s soft reboot: refactoring the whole codebase, implementing new architecture and design patterns, and applying Scrum to meet target deadlines.
    Unity 3D C# VR Meta
  • Cooking and Publishing
    Game Programmer
    May 2022 - April 2024 (1 year and 11 months)
    Málaga, Spain
    • Programmed and designed 2 original games from start to finish, released for mobile platforms (Android/iOS) and Nintendo Switch using Unity.
    • Ported 3 games to the Nintendo Switch.
    • As part of a small team of four, I took responsibility for the technical side of the project, ensuring we met the deadlines required by investors.
    • Designed the GDD and the game’s architecture, implementing the necessary design patterns and optimisations to ensure the project ran smoothly on all devices.
    • Also took on the roles of animator, VFX artist, scriptwriter and audio designer, using FMOD Studio for the latter.
    Unity 3D C# Nintendo Switch Android

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Education

  • Master's Degree in Game Programming, Design and Art
    University of Málaga
    2023
  • Bachelor's Degree in Software Engineering
    University of Granada
    2020

Skill set

Categories