About Isabelle
English
Fluent
French
Native or bilingual
Experience
- Caisse d'EpargneImmersive E-learning Module (Storyline) | Mastering Group DNA & Sense of BelongingBANKING AND INSURANCENovember 2021 - July 2022 (8 months)Paris, FranceDesign of an immersive acculturation module aimed at strengthening the appropriation of the group's DNA and the employees' ambassadorial role.
- Context: strengthening the appropriation of the group's DNA and sense of belonging.
- Objectives: understand the identity pillars; embody the ambassadorial role; link banking mission and societal utility.
- Program: interactive e-learning module using Articulate Storyline, based on a scripted conversation between 4 key figures; narrative progression, dynamic interactions, concrete examples.
- Impact: rapid appropriation of messages; better employee projection; strengthening of discourse/practice coherence.
→ A scripted e-learning module that transforms corporate content into an engaging and appropriable experience. - Aubert et DuvalIndustrial Safety Serious Game | Immersive Simulation & Decision TrainingRAW MATERIALS INDUSTRYNovember 2024 - March 2025 (4 months)Paris, FranceDesign of an immersive game on an industrial site to train teams in safety decision-making in realistic conditions.
- Context: strengthening risk prevention in a demanding industrial environment.
- Objectives: identify risky situations; apply procedures; make decisions under pressure.
- Program: immersive serious game deployed on-site (60 min); emergency scenario, field analysis, collective decision-making in simulated conditions.
- Impact: immediate engagement; improved vigilance; better memorization of critical procedures.
→ An immersive program that places teams in real situations to sustainably embed good safety reflexes. - VETOQUINOLISO 50001 Serious Game | Operational Application of Energy IssuesPHARMACEUTICALS INDUSTRYJune 2023 - August 2023 (2 months)Paris, FranceDeployment of an immersive investigation program to facilitate the operational application of the ISO 50001 standard and energy issues.
- Context: understanding the issues and requirements of the ISO 50001 standard.
- Objectives: understand energy levers; identify points of attention; align decisions with performance goals.
- Program: multi-participant immersive investigation game; clue analysis, information cross-referencing, decisions under time constraints.
- Impact: concrete application of the standard; more consistent decisions; high participant involvement.
→ Useful gamification that transforms a technical standard into a concrete decision-making situation.
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Education
- Master II MFEG - E-Learning EngineeringUniversité de Rennes 2 (35)2017
- Professional Bachelor's Degree - Open and Distance Learning EngineeringUniversité de Limoges (87)2015