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Howel GanuchaudHG

Howel Ganuchaud

3D Weapons Artist

€350/day
Nantes, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Howel

Unable to add direct links here, I invite you to look at my portfolio:
artstation.com/howelg
howel-ganuchaud.myportfolio.com (breakdown available here)

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Weapons Artist, passionate for a few years now, I bring my expertise to projects that seek realism and authenticity. It is essential for me to create/reproduce weapons with an important storytelling, which adapt to the project.

For example: A weapon will have a diabolically different storytelling if it is used in a post-apocalyptic universe by someone who does not have the tools/objects and expertise to take care of it, this weapon will be very dirty, rusty, damaged. Whereas, conversely, someone with military training, in the modern world will have a relatively clean/clean weapon, maintained, with areas of use that reflect this expertise with weapons.

It is this kind of vision that I love to bring to different projects, to bring objects to life and to give them a story.

I mainly work in CAD (Fusion 360 / Plasticity) workflow, which is almost essential for me in the world of weapons art today. I personally find that it also allows the artist to dedicate 100% to creativity, without worrying about various technical constraints. Once the base model is made in CAD, I naturally move to poly modeling in Blender to prepare the low poly / game ready and move on to a more traditional workflow.
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Devoted Studios
    Weapons Artist
    VIDEO GAMES AND ANIMATION
    March 2026 - Today (3 months)
    3D weapon modeling for an AAA project.
    Base 3D in Plasticity, then conversion to Unreal Engine with triangle/UV budget to respect.
    unreal engine 3D Modeling CAD Blender
  • ACE XR
    Weapons Artist
    VIDEO GAMES AND ANIMATION
    January 2024 - Today (2 years and 4 months)
    Nantes, France
    Modeling and texturing of weapons and accessories for the VR app "ACE XR", using real life CAD files from brands/manufacturer of firearms.
    Optimized Low Poly / High Poly workflow due to the limitation of VR.
  • OMYOG
    Hard Surface Artist
    October 2022 - Today (3 years and 8 months)
    France
    Modeling and texturing of weapons and accessories for the game Ferocious.

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Skill set

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