About Yingxue
French
Fluent
English
Fluent
Chinese
Native or bilingual
Experience
- Projet Indépendant : UNSEALCo-Developer / Generalist & Technical 3D ArtistVIDEO GAMES AND ANIMATIONOctober 2025 - Today (10 months)Antony, FranceDevelopment of an independent video game, where I ensure all artistic and technical specifications, in close collaboration with my partner.As Co-Developer, I am responsible for the design and execution of the entire project. I have participated in all phases of development, from initial design to final implementation.My Contributions Cover All Specifications:Artistic Production: Design, modeling, texturing, composition, and lighting of the environment and all game assets.Technical Aspects & Tools: Mastery of integration in Unreal Engine, creation of Material Graphs (complex shaders), and implementation of game logic via Blueprints.Workflow Optimization: Use of Blender's Geometry Nodes for creating procedural tools and optimizing assets.This experience demonstrates my ability to manage the entire pipeline, make strategic technical design decisions, and work collaboratively and autonomously throughout all project stages.
- Neway3D GeneralistCONSULTING AND AUDITSJanuary 2022 - September 2024 (2 years and 7 months)Boulogne-Billancourt, FranceDuring this experience, I served as a Generalist 3D Artist, working on a variety of client projects as well as internal initiatives.I was notably engaged on the SOCHESS Metaverse project, where I was responsible for the complete creation of props and environments, and for producing promotional videos for digital platforms.I also contributed to various other 3D missions for different company clients.
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Education
- BACHELORLISAA2017Concepteur / Réalisateur de contenus numériques option Animation 2D/option Animation 3D/option Jeu vidéo
- MasterAutograf2020Directeur Artistique en Video Game Art