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Guillaume TazéGT

Guillaume Tazé

Unreal Engine 5 Developer / Gameplay / AI / C++

€650/day
3 projects
Bayonne, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Guillaume

Video game developer with 5 years of experience at Dontnod Entertainment on the following games: Remember Me, Life Is Strange, Vampyr, and Life Is Strange 2.

I have expertise in gameplay (3C, physics), artificial intelligence (FSM, BehaviorTree, Task System, GOAP), animation (FSM, stretching, IK, blending), cameras, cinematics, and dialogues.

I am seeking opportunities in video games, interactive software (mini-games, product presentations), or creative coding (shaders, MIDI, events, exhibitions).
  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Bayonne (up to 10km)

Experience

  • Freelance
    Independent Developer
    VIDEO GAMES AND ANIMATION
    April 2017 - Today (9 years and 2 months)
    Development of my game Anthroporium.
    http://anthroporium.com
    UE4 C++ AI Gameplay Physics Simulation
  • DONTNOD Entertainment
    Gameplay AI Programmer
    VIDEO GAMES AND ANIMATION
    November 2012 - February 2017 (4 years and 4 months)
    Paris, France
    C++ development on Unreal Engine 4 for the games: Remember Me, Life Is Strange, Vampyr, and Life Is Strange 2.

    Technologies used:
    - AI: FSM, BehaviorTree, Task System, Environment Query System
    - Dialogue system: dialogue editing in tree form and in-game dialogue management (sound, camera, animation...)
    - Interaction system.
    - Mission system: mission editing in tree form and in-game management.
    - Gameplay development: 3C, animation, physics.
    - Cinematic tools: adding features to Sequencer, bug fixing...
    UE4 C++ AI Gameplay Animation Dialogue Cinematics
  • Oyez
    Development of an iPad application for luxury jewelry presentation
    SOFTWARE PUBLISHING
    August 2012 - November 2012 (3 months)
    Paris, France
    Software development of a luxury jewelry presentation application for the Oyez agency. This application is used by sales representatives to present their products on their iPads worldwide.

    Technologies used:
    - C++ / ObjectiveC
    - OpenSceneGraph
    - SqLite

    http://www.oyez.fr/soho_portfolio/boucheron/
    C++ Objective OpenSceneGraph SQLite

Reviews

5.0

Out of 3 ratings

Pierre-YvesP

Pierre-Yves

Pierre-Yves JACQUES - Consultant WEB 2D 3D

Reviewed on 4/23/2021

Guillaume has solid knowledge in Unreal Engine development and created advanced blueprints related to our API and external assets for our dynamic architectural visualization application. Very good communication and proactivity. I will continue to use his services.
Pierre-YvesP

Pierre-Yves

Pierre-Yves JACQUES - Consultant WEB 2D 3D

Reviewed on 5/10/2021

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Education

  • Computer Engineering
    Polytech'Tours
    2009
    Option réalité virtuelle.

Skill set

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