About Guillaume
French
Native or bilingual
English
Fluent
Experience
- FreelanceIndependent DeveloperVIDEO GAMES AND ANIMATIONApril 2017 - Today (9 years and 2 months)Development of my game Anthroporium.http://anthroporium.com
- DONTNOD EntertainmentGameplay AI ProgrammerVIDEO GAMES AND ANIMATIONNovember 2012 - February 2017 (4 years and 4 months)Paris, FranceC++ development on Unreal Engine 4 for the games: Remember Me, Life Is Strange, Vampyr, and Life Is Strange 2.Technologies used:- AI: FSM, BehaviorTree, Task System, Environment Query System- Dialogue system: dialogue editing in tree form and in-game dialogue management (sound, camera, animation...)- Interaction system.- Mission system: mission editing in tree form and in-game management.- Gameplay development: 3C, animation, physics.- Cinematic tools: adding features to Sequencer, bug fixing...
- OyezDevelopment of an iPad application for luxury jewelry presentationSOFTWARE PUBLISHINGAugust 2012 - November 2012 (3 months)Paris, FranceSoftware development of a luxury jewelry presentation application for the Oyez agency. This application is used by sales representatives to present their products on their iPads worldwide.Technologies used:- C++ / ObjectiveC- OpenSceneGraph- SqLitehttp://www.oyez.fr/soho_portfolio/boucheron/
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Education
- Computer EngineeringPolytech'Tours2009Option réalité virtuelle.