You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Guillaume EscarieuxGE

Guillaume Escarieux

Unreal Engine VR Developer | XR / MR Interaction

€450/day
Nantes, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
Back to original language

About Guillaume

VR/XR DeveloperonUnreal Engine5, I act as a technical partner when a project requires reliable interactions, a strong sense of presence, and stable performance in the headset.

Experienced and autonomous to successfully carry out various projects:
- Demo polish. B2B prototype. Production reinforcement.
- Training. Marketing. Visualization. Virtual Production.
- Serious game, video game, or application.

**What I deliver**:


- Advanced VR interactions (object manipulation, physics-based feedback, diegetic UI, spatial UI, VR UX patterns, onboarding)
- Stable demo builds
- VR Optimization (CPU/GPU, draw calls, LODs, lighting, streaming, profiling)
- Clear organization and mastered delivery (from design to deployment)

I master Unreal Engine 5 workflows (Blueprint, C++), OpenXR, and common XR constraints.

I can work on standalone projects (Meta Quest type) and PCVR (depending on the target platform).

**My added value**:


- 10+ years in software engineering.
- Creation of complex applications.
- Clean code and documentation.
- DevOps, modularity, and maintainability.

I can join your team or manage the entire production, mobilizing freelancers from my network if needed (3D, sound, UI, etc.).

We can start with a 1st Prototype (2 to 6 weeks):

- Validate a concept quickly
- A playable build + a short demo video
- Clear scope and success criteria

We will define success metrics upstream, as I work with a results-oriented logic (ready demo, stability, completion of the journey, adoption).

**Key skills**:


- Unreal Engine 5 (UE5)
- VR / XR / AR / MR
- Blueprint / C++
- Performance Optimization
- UMG / UI
- Feedback
- Physics Interactions
- Niagara VFX
- Debug and Delivery

I can handle complex IT scenarios thanks to my experience in application development:

- Azure / .NET / Angular / Docker
  • French

    Native or bilingual

  • English

    Fluent

  • Italian

    Basic

Can work on-site
Nantes (up to 10km)

Experience

  • ENI École
    VR Cybersecurity Training Module (Unreal Engine 5 - Blueprint & C++)
    EDUCATION AND E-LEARNING
    March 2026 - March 2026
    Nantes, France
    Development of a VR training POC in the field of cybersecurity, presented at an event organized by ENI.

    My contributions:
    • Design and development under Unreal Engine 5 of an interactive journey (scenario, steps, dialogues, user feedback)
    • Implementation of VR interactions (manipulation, immersive UI, onboarding, guidance) and 3D visualization (models, VFX, animation sequences)
    • Production of a playable demonstration prototype
    • Optimization for smooth execution (performance, stability)
    • Booth presentation at the ENI TECH FEST trade show
    Unreal Engine 5 Virtual Reality Training Simulation Serious Game
  • ENI Service
    Development of an application for tracking certification tests
    EDUCATION AND E-LEARNING
    August 2021 - July 2022 (10 months)
    Saint-Herblain, France
    Architecture, design, development, and deployment of a web application for tracking and automating certification tests for ENI and its clients. The group's first full cloud-hosted application.

    Use of web services to interface with IT system applications and e-surveillance software.
    Implementation of Docker and Azure DevOps tools.
    Implementation of continuous deployment in the cloud with Azure Pipeline, Azure Linux web app for containers.
    Authentication and roles via Azure AD B2C, Azure function, Azure shell. Database via Azure Database.

    Angular 13 / .Net core 6 / MS Sql Server 19 / Microsoft Azure
    Fullstack Angular .net core Microsoft Azure Docker
  • Mineo Games
    Unreal Engine 5 Expert - Immersive Applications, Video Games, VR Training
    VIDEO GAMES AND ANIMATION
    July 2020 - Today (6 years and 1 month)
    Nantes, France
    I develop VR/XR experiences using Unreal Engine 5, specializing in reliable interactions and stable execution.

    Freelance activity:

    - B2B Prototypes (training, simulation, demonstrators)
    - VR Interaction Systems (manipulation, spatial UI, onboarding, feedback)
    - Optimization and Stability (profiling, performance, demo builds, packaging)
    - Scoped Delivery (scope, milestones, build notes, handover)
    - Jury member for a Video Game School

    Skills: Unreal Engine 5, VR/XR, OpenXR, Meta Quest, PCVR, Blueprint, C++, UMG, performance.
    Virtual Reality Video games unreal engine Serious Game Real-time 3D

Recommendations

These freelancer profiles also match your criteria

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Education

  • Software Engineering Engineering Degree
    IMT Atlantique
    2015
    Filière Ingénieurie Logicielle par apprentissage. Maîtrise des dernières technologies en développement logiciel et web, et management des organisations.
  • DUT GEII
    IUT GEII of Tours
    2012
    Diplôme de technicien supérieur avec formation dans les domaines de l'informatique industrielle, électronique, électrotechnique, l'automatique...

Skill set

Categories