About Griere
French
Native or bilingual
Experience
- ARTFX Lille & ParisUnreal Engine 5 Teacher, 2nd & 3rd YearVIDEO GAMES AND ANIMATIONMarch 2023 - June 2023 (3 months)Lille, FranceI was in charge of teaching the basics of Unreal Engine to several classes of university students, from 2nd to 3rd year. They primarily learned how to create 3D previz animations in Unreal, and I was also responsible for guiding students in their graduating movie projects using Unreal Engine.We faced many technical challenges together for their movies, and I am proud to say that they all delivered great, creative, and high-quality movies!- Preparing courses / evaluating their work / problem-solving- Teaching Unreal Engine 5 to classes of 24 students during workshops (3 days - 1 week per workshop)- Setting up a technical requirement list for IT preparation before movie projects- Daily support for 10 movie projects over 6 weeks, involving 4 different merged classes (70 students) (problem-solving, art consulting, technical oversight, checking deliverables, maintaining positive communication between groups)- Creating Unreal Engine tutorials- Participating in all project milestones and evaluating all projects during a graduating jury
- CyberGroupStudiosLighting / Rendering Artist Unreal Engine 4&5VIDEO GAMES AND ANIMATIONApril 2022 - November 2022 (8 months)Lille, France- Lighting semi-realistic cinematic scenes in Unreal Engine 4 and 5- Ensuring all retakes are made before rendering, checking all rendering aspects.- Delivering final renders.- Debugging rendering issuesBonus contributions beyond my role:- Debugging all types of Unreal Engine 4-5 problems- Identifying, analyzing, and fixing optimization issues in the project.- Motion capture technician operator: equipping actors, calibrating their sensors, ensuring face and body tracking are always at optimal quality, de-equipping them, fixing all potential connection and tracking issues.- Assisted with preparing a research and development phase.
- Kalao.ioEnvironment ArtistVIDEO GAMES AND ANIMATIONAugust 2021 - September 2021 (1 month)- Fully realized a modular and customizable Renaissance VR castle.- Creation and texturing of all assets, followed by integration and level design in Unreal Engine 4.
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Education
- Self-taughtInternet-Modélisation 3D -Digital painting -Programmation