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Iris CaulliezIC

Iris Caulliez

Game Designer | Narrative Designer

€400/day
Lyon, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Iris

I am a creative Game and Narrative Designer with a strong interest in worldbuilding. I design constructive and meaningful games through a holistic approach.

Learn more about me by visiting my website -> gramophone-gamedesign.com

I offer 8 areas of expertise:

Core Business - Game Design / Narrative Design Services
- Game Design: Support during the ideation / conception / pre-production phases of your games + writing Game Design Documents
- Narrative Design: Support during the ideation / conception / pre-production phases of your games + writing Narrative Design Documents
- Project Reviews (GD and/or ND)

Other services include:
- GD/ND support for New Writing projects
- Desktop/Android Prototyping
- Virtual Reality Prototyping
- EN/FR Localization
- Project Management / Agile methodologies applied to video games

+ info on these services on my website -> gramophone-gamedesign.com

Note: The prices above are indicative; all projects will be subject to a custom quote.
  • French

    Native or bilingual

  • English

    Native or bilingual

  • German

    Conversational

  • Japanese

    Basic

Remote only
Primarily works remotely

Experience

  • Mi-Clos Studio
    Lead Designer (GD/ND)
    VIDEO GAMES AND ANIMATION
    March 2022 - December 2022 (10 months)
    Lyon, France
    I worked on the following titles:
    Out There: Oceans of Time - shipped
    End of production + Redshift update post launch

    Unannouced projects
    Ideation, R&D, pre-conception, and conception phases

    I also contributed to the following:
    • recruitment of the new GD/ND team
    • management of the GD/ND team
    • project management
    • production planning
    Game design Narrative Design Team Management Project Management Research and Development (R&D)
  • Mi-Clos Studio
    Game Designer
    VIDEO GAMES AND ANIMATION
    November 2021 - February 2022 (4 months)
    Lyon, France
    I worked on the title Out There: Oceans of Time - shipped during its final production phase.
  • Hiver Prod
    Intern
    FILM AND AV
    February 2019 - August 2019 (6 months)
    Paris, France
    End-of-studies internship (last year of engineering cycle)

    Game Design:
    Design and operation of a Level Design tool (Unmaze)
    Integration of textual choices in dialogues (Unmaze)
    Writing a Game Design Document (Project Titans)
    Gameplay Research and Development (The Story of a King)
    Project Reviews (Unmaze, Zéro-Sept, Missing, Nosejob, etc.)

    Prototypes:
    Interactive narrative experience via Line chatbots (Zéro-Sept)
    Interactive narrative experience on Desktop / Website (Missing)
    Gameplay feature testing (Unmaze)
    Game design Level Design Narrative Design Project Management project review

Recommendations

SL
FU
Nicolas PelloilleNP
Sam Lefebvre and 2 other people have recommended Iris

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Education

  • Engineering degree in Computer Science and Digital Systems - Information Systems specialization
    ESIEA, Laval-Paris
    2019
    3e année de cycle ingénieur : Majeure : Réalité virtuelle Mineure technique : Imagerie Numérique Mineure managériale : Création d'entreprise 2e année de cylce ingénieur : Erasmus d'un an à glyndwr University (Wrexham UK) - master 1 "Computer Games Development " - Serious Games Technology - 3D Modelling & Animation For Game Engines - Audio Technology for Games - Internet & Mobile App Development - Group Project - Agile Project Management - Group Project - Game Design & Game Production 1e année de cycle ingénieur : Programmation (Unity3D, techniques de programmation agile, web, script,...); Réseaux & sécurité informatique; Initiation électronique, automatique, robotique; Mathématiques et Physique avancées; Formation humaine et culture de l'ingénieur.
  • Preparatory classes for Maths (advanced undergraduate & graduate levels)
    CPE Lyon, Lyon
    2016
    Mathématiques et Physique avancées.

Skill set

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