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Gabriel MenaGM

Gabriel Mena

Unity / Unreal Developer · VR, XR, and Fullstack

€270/day
Madrid, ES
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Gabriel

Unity and Unreal Engine development for VR, XR, and digital twins + full-stack web and mobile development — from idea to working product. I help companies and institutions transform spaces, processes, and products into interactive 3D experiences, and build the accompanying web and mobile applications that function independently or in conjunction: digital twins, VR simulators, in-browser WebGL experiences, SaaS platforms, and mobile apps.

What I can build for you:
  • Digital Twins: Interactive 3D replica of your plant, campus, or facility, with integration of CAD/Revit models and real-time data. I have developed digital twins of an entire university campus (multiplayer, real-time synchronization) and an urgent care center.
  • VR Training Simulators: Risk-free and material-cost-free immersive technical training. I developed a welding VR simulator for university training, on OpenXR (compatible with Meta Quest and other headsets).
  • In-Browser 3D Experiences (Unity WebGL): Virtual events, showrooms, and tours accessible via a link. My virtual job fair connected students with over 70 companies.
  • Full-stack Web and Mobile Applications: SaaS platforms, administration dashboards, cross-platform mobile apps, and APIs. Stack: React/Next.js, React Native and Flutter, Node.js/NestJS, PostgreSQL and MongoDB, with cloud deployment and CI/CD. I co-founded a collaborative payment solution that won the innovation contest of Venezuela's national payment switch (Suiche7B).

Why work with me: Systems engineer with experience in Unreal Engine production in Spain and a track record of building real products — not demos. I deliver fast, validatable prototypes, communicate in Spanish and English (C1), and work European hours (full CET overlap). Tell me what you want to build, and I'll propose scope, deadlines, and budget within 48 hours.
  • English

    Native or bilingual

  • Spanish

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • Centro Mundo X, Universidad Metropolitana
    Software Engineer
    RESEARCH
    January 2024 - Today (2 years and 6 months)
    Caracas, Venezuela
    • • Unimet Campus Digital Twin (Unity): multiplayer client-server architecture with real-time state synchronization, integration of CAD/Revit models into the asset pipeline, and performance optimization for intensive collaborative sessions. Beta prototype validated and delivered in 3 months.
    • • Welding and Disassembly VR Simulator (Universidad Yacambú): realistic physics interaction systems on OpenXR for immersive technical training.
    • • Venemergencia Urgent Care Digital Twin: modeling of medical facilities for analysis and optimization of operational flows.
    • • Virtual Job Fair (Unity WebGL): interactive 3D environment deployed in the browser, with optimization of loading and memory for WebGL; connected students with over 70 organizations.
    • • Educational Video Game: a playful recruitment tool for universities that interactively communicates the academic offering of the VR program.
    • • Virtual Press Room: immersive environment simulating real journalistic scenarios for the practical training of social communicators.
    Unity 3D C++ C#
  • Hunting Souls
    Developer
    VIDEO GAMES AND ANIMATION
    January 2026 - March 2026 (2 months)
    Valencia, Spain
    • • Development of the vertical slice for an unannounced video game in Unreal Engine: from gameplay mechanics, shaders, and systems within a professional team, applying industry production methodologies.
    • • Internship linked to the undergraduate thesis, deepening knowledge in Unreal Engine as a high-level production platform.
    Unreal Engine C# C++
  • Universidad Metropolitana
    Academic Tutor (Unity, VR, and 3D Environments)
    EDUCATION AND E-LEARNING
    January 2023 - Today (3 years and 6 months)
    Caracas, Venezuela
    • • Instruction in three courses of the interactive technologies program: Digital Content for the Metaverse, Introduction to Virtual Reality (Unity + OpenXR), and Development of Three-Dimensional Interactive Environments (client-server architectures, networking, and performance optimization).
    • • Technical supervision of student projects, ranging from VR simulations integrated into the curriculum to complete video games.
    Unity 3D C++ C# VR XR

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Education

  • Systems Engineering
    Metropolitan University
    2026
    en Sistemas

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