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Gabriel DalmassoGD

Gabriel Dalmasso

Sound Designer & Composer

€350/day
119 projects
Paris, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Gabriel

Composer and Sound Designer, fascinated by video games and cinema.

After a long musical journey in Brazil, I dedicated myself to audiovisual. A graduate of Isart Digital (Paris), a school specializing in video games and animation, I had the opportunity to develop my skills on various interactive audio engines (Wwise, FMOD, Unity, and Unreal Engine) and sound editing and music composition tools (Reaper, Logic Pro, Protools, and iZotope RX).

Some of my experiences:
- Motion Twin: Sound Designer for video games
- Atypique Studio: Video games "Noara: The Conspiracy" and "MixCity Swap". Audiobook "Noara La Dernière Lune" (sound designer and composer)
- PlayStark: Video games "Die After Sunset" and "Agents: BioHunters", online multiplayer roguelite TPS (composer and sound designer)
- Flat Pixel Society: Augmented reality applications for Nickelodeon, Louvre Museum, etc. (sound designer)
- Arte Studio: Mobile project "FlipFly" developed under the supervision of the ONF and IDFA DocLab (sound designer and composer)
- Xilam Animation (internship - sound designer for the animated series "Zig & Sharko" and "Rolling with the Ronks")
- Ninja Egg: Video game "Kyub", puzzle game released on Xbox One (sound designer and composer)
- Podcast "Mija" produced by Studio Ochenta
- Other references (gaming, animation, advertising, corporate, podcasts): P2Design, Engie, Longines, TAPE prod, Studio Ochenta, Mirrors Studio, Gamabilis, Troove, ...
- Teaching: ESIS, ACFA, and CourtsOn - trainer in sound design and interactive music.

These experiences, among others, are proof of my passion for bringing images to life through sound and music.

Skills:
- Music composition
- Sound design
- Editing and mixing
- Sound Design and sound integration for video games
- Art direction (sound and music)
- Teaching Interactive Sound

Certified Wwise 301 (Unity Wwise Integration).
  • French

    Native or bilingual

  • English

    Fluent

  • Portuguese

    Native or bilingual

  • Spanish

    Fluent

Can work on-site
Paris (up to 50km)

Experience

  • Vermeil Soft
    Malt logoOn Malt
    Sound Design for the video game "Tojibo"
    VIDEO GAMES AND ANIMATION
    October 2025 - October 2025
    Creation of sound content for the video game (cooperative platformer) "Tojibo"
    Sound Design Sound Illustration Sound Editing
  • Flat Pixel Society SAS
    Malt logoOn Malt
    Sound Designer
    April 2025 - April 2025
    Pontault-Combault, France
    Creation of sound content for an augmented reality application designed for the inauguration of Snap Inc.'s new Paris offices.
    Mixing Sound Illustration Logic Pro Sound Editing Sound Design Reaper
  • Magic Chess Online
    Dynamic Music Composition for Magic Chess Online
    May 2023 - June 2023 (1 month)
    Provins, France
    - Creation of dynamic music (various states: loops and transitions)
    - Editing and mixing
    - Integration simulation on Wwise and Unreal Engine
    Composer Mixing Wwise Music Composition Logic Pro

Reviews

5.0

Out of 99 ratings

A

Adrien

Flat Pixel Society SAS

Reviewed on 11/3/2023

Great job as always!
A

Anthony

Magic Chess Online

Reviewed on 6/26/2023

Gabriel created a custom composition for our video game, adhering to precise specifications. His attentive listening and musical knowledge were perfect for this legendary creation. His professionalism is highly recommended for integrating quality music into a video game. Thank you, Gabriel!

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Education

  • Music & Sound Design
    Isart Digital
    2016
  • Arrangement: Brazilian Popular Music
    Unirio (Rio de Janeiro - Brazil)
    2010

Skill set

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