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Frank RochetFR

Frank Rochet

C++ Developer

€420/day
1 project
Grenoble, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Frank

C++ coder for over 15 years, I am used to working on complex software and production chains, the result of several hundred man-years of development. Like many experienced developers, I also practice other programming languages (Java, C#, Perl, Pascal, etc.) and I know how to self-train quickly to potentially use a language I don't know.

With a sharp technical background and being very pragmatic, I know how to adapt to a business software environment, analyze needs and produce robust and efficient software, adapting to your needs and development standards if necessary.

I also specialize in code optimization, and if your application is too slow for your liking, you can count on my expertise to make it run much faster.
  • French

    Native or bilingual

  • English

    Fluent

  • Spanish

    Conversational

Can work on-site
Grenoble (up to 50km), Grenoble (up to 100km)

Experience

  • Digistory
    Company Manager and IT and Video Service Provider
    DIGITAL AND IT
    April 2019 - Today (7 years and 2 months)
    Seyssins, France
    www.digistory.fr

    IT development services for various companies (ARMANI, AMCUBE...)
    Video services (making of, concert and show recording: La Fabrique Opéra, Malinga, Mehdi Dix...)
    C++ Optimization Video Production Video Editing Technical Project Management Company Management Client Prospecting
  • Orange Business Services
    IT Consultant
    DIGITAL AND IT
    September 2012 - April 2019 (6 years and 7 months)
    Grenoble, France
    Senior technical support consultant at CORYS (www.corys.fr)
    Development of 3D train simulators (C++, Perl)
    Integration of complete train simulators (e.g., Eurostar), development of communication system simulations (GSM-R), train speed control systems (reverse engineering), and 3D modeling on numerous train simulators for clients worldwide (SNCF, RATP, FRA, Virgin, Pakistan Railway, ...)
    Coding and debugging of algorithms and a data extraction production chain (extraction, filtering, processing, generation...) to semi-automatically generate 3D worlds for simulators from multiple data sources (DEM, coverage maps, etc.)
    C++ Qt MFC 3D Perl Perforce
  • Eden Games
    3D Engine Developer
    VIDEO GAMES AND ANIMATION
    September 2005 - June 2011 (5 years and 9 months)
    Lyon, France
    C++ development on AAA games "Alone In The Dark 5" and "Test Drive Unlimited 2" in a team of about 50 programmers
    Development, design, analysis, optimization of cross-platform C++ code for PlayStation 3, Xbox 360, and PC under Visual C++ in a highly multi-threaded object-oriented architecture
    Development of 3D engine and special effects (particles, terrain, LOD system, skin/hair rendering shaders, motion blur, light shafts...)
    Liaison agent with the ARTIS research team (INRIA Rhône-Alpes) on various research projects (Real-time indirect lighting)
    C++ 3D DirectX Shaders Optimization MultiThreading Perforce

Reviews

5.0

Out of 1 rating

L

Lucien

Pignolini

Reviewed on 5/24/2020

Very good work and I thank Frank for his mastery of C++ and QT in particular. We may have the opportunity to work together again.

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Education

  • Master 2 Research in Image, Vision, Robotics
    INPG
    2005
  • DEST Networks, Systems, Multimedia
    CUEFA Grenoble
    2004

Skill set (27)

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