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Florian MartinesFM

Florian Martines

Automation Specialist | DevOps | AI

€740/day
Rodez, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Florian

Versatile engineer at the crossroads of DevOps, Game Design, and production, I accompany you throughout your project!

Specializing in automation, I adapt to each person's specific needs to create customized solutions.

Master of adaptability, my dual technical and creative culture makes me bilingual: I understand the constraints of tech teams as well as the needs of creative teams.

Do not hesitate to contact me to bring your ideas to life!
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Studio XP
    DevOps Engineer (Docker Swarm / GitLab CI) & Educational Production Lead
    February 2022 - Today (4 years and 6 months)
    Over the past few years at StudioXP, I have held various positions. It would take too long to specify everything, so here is a summary of the most significant missions.

    - Administration of Docker Swarm in production on the Proxmox cluster: approximately 100 services / 40 stacks
    - GitLab CI/CD pipeline for automated deployment of stacks
    - Improvement of the Minecraft infrastructure on AWS and bug fixing and feature development on the Java classroom plugin
    - Master server + dynamic hosts via SubServer2 on AWS EC2
    - Jenkins CI/CD pipeline on internal VPS: automated creation, opening, and closing of classrooms

    - Production management: budgets, schedules, production teams (technical, pedagogical, teachers)
    - Coordination and pedagogical engineering

    - Interface between management / tech teams / creative teams
    - Pedagogical expertise in the creation of course content
    - Inter-team technical coordination and technical on-call duty
    - Coaching teachers, evolution of the Minecraft & Video Game curriculum
    - Design of the new Minecraft course curriculum and experience
    Docker Swarm DevOps Project management Gitlab CI/CD Automation
  • Unanim Prod
    UX Design / Dev Ops / UE4 Development
    April 2021 - July 2021 (3 months)
    Marseille, France
    As part of the creation of a digital game platform on the web offering online escape games to clients, I carried out several tasks including:
    • - Digitalization of experience in UE
    • - Implementation of a CI/CD pipeline
    • - Communication API between Web and UE
    DevOps Continuous integration Unreal Engine 4 Jenkins Automation
  • ArchiReality
    Experience Designer / Unreal Engine Developer
    VIDEO GAMES AND ANIMATION
    February 2021 - March 2021 (2 months)
    Région de Aix-En-Provence, France
    I worked as a designer and Unreal developer for ArchiReality Studio where I created systems, interfaces, mechanics, and implemented production processes, all adapted to the creation of VR experiences.
    Unreal Engine UX VR Game Design

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Education

  • Multimedia Project Manager - RNCP Level 7 Title
    AIX YNOV CAMPUS
    2020
    Master Jeux Vidéo - Spécialité Game Design
  • IT and Information Systems Architect
    Ingésup
    2018
    Étude supérieur dans le développement informatique avec obtention d'un bachelor

Certifications

  • Fundamentals of Digital Marketing
    Google Digital Workshop
    2018

Skill set

Categories