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Florian EstourFE

Florian Estour

Unity C# - Video Game Developer - Speaker

€445/day
Lyon, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Florian

After 12 years in software development and a specialization in video game creation, I offer my services to share my expertise.

🎮 What I can bring to studios / indies:
- Development: algorithms, game mechanics, configurable tools
- Optimization: Unity performance (collisions, batching, LOD, process...)
- Integration: dynamic localization, multi-inputs (Steam Deck, Xbox, keyboard), Steam achievements
- Architecture: consulting on code structure and quality


🎓 What I can bring to schools:
- Courses/Lectures on programming (all levels)
- Courses/Lectures on C# Unity video game creation
- Conferences on the complete game creation cycle
In general, I can cover topics related to programming and video games.


To provide some context on my past experiences.

👨‍💻 Programming:
Graduated as an engineer 13 years ago, I have worked in large companies as well as small startups, before launching my own video game studio.

🎮 Video Games:
I have experienced all stages of video game creation.
From writing to publishing on Steam. For example, I was the sole contributor to the entire code of Fire Hero, our latest game.
I created a dialogue system, managed game localization, physics-based mechanics (Archimedes' principle, balances calculated via weights and forces...), Steam achievements, performance management...

🎓 Teaching:
I have had the opportunity to write training materials and facilitate them in my previous roles, discuss the video game industry in podcasts, train and manage technical teams, as well as share my knowledge with students. I also participated as a Juror for project defenses in schools in Lyon.
  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Lyon (up to 50km)

Experience

  • Ravenlore Studio
    Unity Developer / Trainer
    VIDEO GAMES AND ANIMATION
    January 2024 - Today (2 years and 7 months)
    Lyon, France
    Technical director in charge of programming, production, and delivery of the game, for which I wrote all the code.
    -> C# development of game mechanics, architecture, integration of art, animations, sound design
    -> Localization, Management of multi-inputs (controller, Steam Deck, keyboard...), dialogue system, Steam achievements...
    -> Creation of custom tools, easily configurable by non-developers
    -> Optimization of Unity performance (collisions, batching, LOD, process...)
    -> marketing, press contact, social media, influencer contact...

    Game recently released on Steam: Fire Hero - Pixel Recue.
    C# Unity 3D Steam Unity 2D Video Games
  • Louis Dreyfus Company
    Developer and Business Analyst
    LOGISTICS AND SUPPLY CHAIN
    January 2020 - July 2024 (4 years and 6 months)
    Lyon, France
    Business Analyst responsible for specifying client needs, overseeing their development, and tracking their completion. International context.
    ⟶ Client communication and presentation, supervision of development teams, production tracking, report generation, technical interventions...
    Development Business Analysis
  • Adecco Group
    Developer & Solution Specialist
    DIGITAL AND IT
    January 2013 - January 2020 (7 years)
    Lyon, France
    Development of ESB flows and webservices via Tibco BW to ensure information exchange between all Adecco agencies worldwide.
    Management of a small offshore development team, and creation of workshops in English.
    ⟶ Drafting technical and functional specifications, setting up workshops, developing ESB flows, supervising a team of developers, managing deliverables, training new recruits.
    Occasional mission abroad (Japan).
    Development Business Analysis ESB

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Education

  • Computer Engineering Degree
    EPSI
    2013
    Diplôme d'ingénierie informatique
  • Preparatory Class for Engineering Schools (Math Sup/Math Spé)
    CPGE Mimard
    2009
    Classe Prépa Math Sup Math Spé

Skill set

Categories