About Florent
French
Native or bilingual
Experience
- Gaman GameLead DeveloperVIDEO GAMES AND ANIMATIONApril 2023 - September 2023 (6 months)Nantes, FranceCreation of a vertical slice for an exploration game set inside the human body.I developed the game's architecture in C++ as well as tools to allow the game designer to intervene on the gameplay without having to manipulate sensitive code.I developed several features such as rails for gliding phases, a weapon system with unique ammunition management, and environmental interactions.My technical expertise in Unreal Engine and 3D modeling was used to guide artists in the creation and integration of 3D models.
- JellyfoxTechnical DirectorVIDEO GAMES AND ANIMATIONJanuary 2020 - February 2023 (3 years and 2 months)
- e-artsupUnreal Engine 4 and Unity3D TeacherSeptember 2017 - Today (8 years and 9 months)Nantes, France
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Education
- Ingénierie informatiqueEPSI Nantes2016Ingénierie informatique
- Prepa ATSLycée Eugène Livet2013Prepa ATS