You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Fergal MechinFM

Fergal Mechin

C# Unity & Gameplay Developer | Multi-platform

€450/day
Lyon, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
Back to original language

About Fergal

Freelance Gameplay Developer – Unity / Unreal Engine 5 | Networking, Systems, Ports, Serious Games

Contributed to **Instant Sports 2**, Mobile port of **Slime Rancher**, **Sheep&Socks**, and about ten other games!

Led the technical side onKing of Tokyo**, **Arcade Game Zone**, **Fort Boyard - Les défis du Père Fouras**, **Instant Sports 2(Co-Lead), **40 Sports Games in 1**, **34 Sports Games - World Edition**, and **30 Sport Games in 1**. On average, managed a team of 4 developers.

I support studios and development teams on their video game projects, providing support or custom solutions, from conception to final porting.

Since 2020, I have contributed to the release ofmore than 10 gameson home consoles within an independent studio (**Breakfirst**), before going freelance. I recently supportedOld Skull Gameson themobile portof Slime Rancher.

I am currently actively seeking my next assignment.

What I focus on:

*Gameplay& game systems

*Networking(Photon Fusion, Netcode for GameObject)

*Multi-platformports (Nintendo Switch, Playstation, Xbox, and mobile)
  • SoftwareArchitecture& optimization
*Addressables

*Tools& pipeline

*AI
  • Assistance withtechnical directionon Unity

Unity is my primary playground, and I am also proficient in UE5 using Blueprints and C++.
Available remotely or on-site in Lyon.
  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Lyon (up to 10km), Vienne (up to 10km)

Experience

  • Old Skull Games,
    Gameplay & Port Programmer
    ENTERTAINMENT AND LEISURE
    December 2025 - March 2026 (3 months)
    69100 Villeurbanne, France
    • Mobile porting of an existing Unity title.
    • Adaptation of controls and integration of mobile platform APIs.
    Unity 3D Unity Editor C# Mobile Development Porting
  • Fergal MECHIN
    Freelance Developer & Trainer
    October 2025 - Today (9 months)
    - Development of games and prototypes as a freelancer for studios.
    - Interventions in game programming at Ynov Lyon and Ynov Connect
    C# Unity 3D Unreal Engine 5 unreal engine C++
  • BREAKFIRST
    Developer, then Lead Unity Developer
    VIDEO GAMES AND ANIMATION
    April 2020 - September 2025 (5 years and 5 months)
    69120 Vaulx-en-Velin, France
    • Evolution from Gameplay Developer to Lead Programmer over 5 years within the studio.
    • Contribution to the release of over 10 titles on PC, home consoles, and mobile (Instant Sports franchise, Fort Boyard published by Microids).
    • Gameplay, AI, game systems, multi-platform porting, and QA.
    • Technical Direction: software architecture, code reviews, strategic decisions.
    • Development of prototypes and internal tools on Unity/C#.

    Developing the technical skills of the team.
    Implementing projects from start to finish (From conception to porting on various platforms).
    Developing games, prototypes, and internal tools.
    Team management, planning & budgeting.
    Client interactions.
    Technical and human management advice.
    Team management, planning.
    Unity 3D Project Management Software Architecture C# Unity

Recommendations

Chloé BaveyeCB
Baptiste GisbertBG
Chloé Baveye and 1 other person have recommended Fergal

These freelancer profiles also match your criteria

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Education

  • Ynov Master's in Game Programming
    Ynov Lyon
    2023
    - Programmation systèmes de jeux (Forte appétence pour l'architecture logicielle, j'aime tester de nouvelles approches) - Programmation Gameplay (3Cs, gestion des caméras, de l'application de la physique au gameplay et autres) - Programmation d'IA - Programmation Outils - Gestion de projet
  • Bachelor's in IT Project Management
    ISITECH
    2021
    - Gestion de projets informatiques - C# - C++ - React - Unity

Skill set

Categories