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Fabien C.FC

Fabien C.

Designer

€550/day
Paris, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Fabien

**Senior designer at the intersection of product, engineering, and user experience**, I work on complex projects where form, function, and usability must go hand in hand.


Medical devices, industrial systems, robotics, mobility, space – I have worked on demanding, often confidential products, from TRL 0 to industrialization. What sets me apart:a rare ability to integrate physical and technical constraints from the creative phase, and to simplify what seems inaccessible, making it desirable and feasible.

I support startups in the product definition phase as well as large corporations looking to unblock a complex project or structure their innovation process.
  • French

    Native or bilingual

  • English

    Conversational

Can work on-site
Paris (up to 40km)

Experience

  • Strate
    Design Education
    EDUCATION AND E-LEARNING
    February 2026 - May 2026 (3 months)
    Sèvres, France
    As part of **Strate School of Design**, I mentor students tackling something quite ambitious: designing exoskeletons in partnership with the CEA. My role as a designer is primarily to impart a mindset for approaching social and technological problems, and perhaps most importantly, to inspire them.

    Willingness to try, willingness to fail, willingness to start over.
    What I like to believe is that I can make things desirable. Taking what seems complex, technical, almost intimidating, and transforming it into something accessible, dynamic, and exciting. We arrive with cardboard, scissors, Lego, raw ideas, and suddenly the impossible becomes tangible.

    **I guide them through this iterative adventure**, where every attempt matters as much as every mistake, where usage guides form far more than initial assumptions. I also participate in the program's conclusion and the development of the partnership with the CEA, because this work is part of something larger than the classroom.


    What deeply drives me is that precise moment when a student holds their first prototype in their hands and realizes their idea truly exists. That the dream had a form all along.

    **Transmission & Pedagogy**:

    Popularization, learning by doing, individual coaching, inspiration
    Design Thinking
    Rapid prototyping, iteration, user-centered approach, maker culture
    Creative Leadership
    Facilitation, vision, ability to engage, creative project management
    Relationship & Partnership
    Coordination, program development, institutional partnership (CEA)
    Technical Popularization Science Popularization Instructional Design Prototyping Exemplarity
  • NASA
    International Competition
    AVIATION AND AEROSPACE
    August 2025 - September 2025 (1 month)
    Paris, France
    First prize. NASA.GrabCAD. Three words that summarize a rather extraordinary adventure.

    The challenge was beautiful in its apparent simplicity: redesign an existing space capsule ejection system to make it simpler, more robust, and more efficient. Where others might have sought complexity, I did what comes naturally to me: observe, synthesize, find the hidden obvious.The solution came from looking at a bag of chips.

    Sometimes the best ideas come from unexpected places.
    But what perhaps makes me proudest in this experience is the method as much as the result.

    Before touching any software, I laid **the theoretical groundwork: a rigorous study of the physical forces involved**, system sizing, an intimate understanding of what physics allowed or prohibited. This analytical foundation was the central piece of the project, the one that made everything else solid.

    From there, I could build: topological optimization, digital assembly, complete modeling,all while precisely managing the time invested, evaluating it as I would for a freelance mission, with a clear view of the balance between effort and risk.I won. On time. With conviction.
    Fluid Mechanics Mechanical Design Mechanical Dimensioning Embedded Systems Physics
  • Jacques Rougerie
    Innovation Designer / Senior Product Designer
    ARCHITECTURE AND URBAN PLANNING
    June 2025 - November 2025 (5 months)
    Paris, France
    Top 10 out of six hundred. Jacques Rougerie Ambassador.And a project that says something essential about how I think about design.

    This international architecture competition gave me the space to deploy a vision I deeply hold: that of a design that responds to real human challenges, rooted in territories and living systems.

    Faced with rising waters, rather than proposing a spectacular technological feat, I chose the path of gentle intelligence: a societal scenario built around a specific persona, informed by serious sociological study, to imagine how local communities could regain food security without leaving their land.

    The key to the project: fish houses, made locally, without imported materials, using a technology I explored in depth with a pioneering industrialist: concrete that grows in water. A process that requires little human intervention, boosts marine biodiversity, and gives populations back an anchor where the sea threatens to erase everything.

    Because behind every exodus to large cities, there is often a resource that has disappeared. Restoring that resource is sometimes enough to change the course of events.
    AI Video CATIA V6 3D Simulation Rendering Computational Design

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Education

  • Master Innovation, Design & Engineering
    Arts et Métiers ParisTech
    2013
    Master Innovation, Design & Engineering
  • Master Industrial & Interaction Design
    Strate School of Design
    2012
    Master Industrial & Interaction Design

Certifications

Skill set

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