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Fabien C.FC

Fabien C.

Designer

€550/day
Paris, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Fabien

**Senior designer at the intersection of product, engineering, and user experience**, I work on complex projects where form, function, and usability must go hand in hand.


Medical devices, industrial systems, robotics, mobility, space – I have worked on demanding, often confidential products, from TRL 0 to industrialization. What sets me apart:a rare ability to integrate physical and technical constraints from the creative phase, and to simplify what seems inaccessible to make it desirable and feasible.

I support startups in the product definition phase as well as large corporations looking to unblock a complex project or structure their innovation process.
  • French

    Native or bilingual

  • English

    Conversational

Can work on-site
Paris (up to 40km)

Experience

  • Strate
    Design Education
    EDUCATION AND E-LEARNING
    February 2026 - May 2026 (3 months)
    Sèvres, France
    As part of **Strate School of Design**, I mentor students tackling something quite ambitious: designing exoskeletons in partnership with the CEA. My role as a designer is primarily to instill a certain mindset when facing social and technological challenges, and perhaps most importantly, to inspire them.

    Desire to try, desire to fail, desire to try again.
    What I like to believe is that I know how to make things desirable. Taking what seems complex, technical, almost intimidating, and transforming it into something accessible, vibrant, exciting. We arrive with cardboard, scissors, Lego bricks, raw ideas, and suddenly the impossible becomes tangible.

    **I guide them through this iterative adventure**, where every attempt counts as much as every mistake, where usability guides the form far more than initial assumptions. I also participate in the program's conclusion and the development of the partnership with the CEA, because this work is part of something bigger than the classroom.


    What deeply motivates me is that precise moment when a student holds their first prototype in their hands and realizes that their idea truly exists. That the dream had a form all along.

    **Teaching & Pedagogy**:

    Science communication, learning by doing, individual mentoring, inspiration
    Design thinking
    Rapid prototyping, iteration, user-centered approach, hands-on culture
    Creative Leadership
    Facilitation, vision, ability to engage, creative project management
    Relationships & Partnerships
    Coordination, program development, institutional partnership (CEA)
    Technical Communication Science Communication Instructional Design Prototyping Exemplary
  • NASA
    International Competition
    AVIATION AND AEROSPACE
    August 2025 - September 2025 (1 month)
    Paris, France
    First prize. NASA.GrabCAD. Three words that summarize quite an extraordinary adventure.

    The challenge was beautiful in its apparent simplicity: to rethink an existing space capsule ejection system to make it simpler, more robust, and more efficient. Where others might have sought complexity, I did what I naturally do: observe, synthesize, find the hidden obvious.The solution came from looking at a bag of chips.

    Sometimes the best ideas come from unexpected places.
    But what perhaps makes me most proud of this experience is the method as much as the result.

    Before touching any software, I laid **the theoretical groundwork: a rigorous study of the physical forces involved**, system dimensioning, and an intimate understanding of what physics allowed or prohibited. This analytical foundation was the central piece of the project, the one that made everything else solid.

    From there, I could build: topological optimization, digital assembly, complete modeling, **all while precisely managing the time invested, evaluated as I would for a freelance mission, with a clear view of the balance between effort and risk**. I won. On time. With conviction.
    Fluid Mechanics Mechanical Design Mechanical Dimensioning Embedded Systems Physics
  • Jacques Rougerie
    Innovation Designer / Senior Product Designer
    ARCHITECTURE AND URBAN PLANNING
    June 2025 - November 2025 (5 months)
    Paris, France
    **Top 10 out of six hundred. Jacques Rougerie Ambassador**. And a project that says something essential about how I think about design.


    This international architecture competition gave me the space to deploy a vision I deeply hold: one of design that addresses real human challenges, rooted in territories and living systems.

    Faced with rising sea levels, rather than proposing a spectacular technological feat, I chose the path of gentle intelligence: a societal scenario built around a specific persona, informed by serious sociological research, to imagine how local communities could regain food security without leaving their lands.

    The key to the project: fish houses, made locally, without imported materials, using a technology I explored in depth with a pioneering industrialist: concrete that grows in water. A process that requires little human intervention, boosts marine biodiversity, and restores people's connection to their land where the sea threatens to erase everything.

    Because behind every exodus to large cities, there is often a resource that has disappeared. Restoring that resource is sometimes enough to change the course of things.
    AI Video CATIA V6 3D Simulation Rendering Computational Design

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Education

  • Master Innovation, Design & Engineering
    Arts et Métiers ParisTech
    2013
    Master Innovation, Design & Engineering
  • Master Industrial & Interaction Design
    Strate School of Design
    2012
    Master Industrial & Interaction Design

Certifications

  • CATIA Champion
    Dassault Systèmes
    https://www.credly.com/users/fabien-chancel
    CAD 3D Simulation 3D Rendering Communication Strategy Numerical Simulation 3D Printing Mechanical Assemblies Digital Communication 3D Modeling Generative AI

Skill set

Categories