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Etienne BeschetEB

Etienne Beschet

CG Artist

€300/day
Valence, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Etienne

Hello! I am a 2D/3D CG artist working mainly in the video game industry. I love creating environments/characters, whether in the form of concept art or hand-painted or PBR models.

I am constantly looking to improve my skills in these different areas, and I enjoy experimenting with new software.

I am currently working on several projects with or without a team. The most important one is a fan-made game/trailer based on both The Clone Wars and the story of episode 3 from the same universe. I also have a presence on several marketplaces including Artstation, Sketchfab, or Flippednormals (search for "vexod14" or "etienne beschet" ;))

  • French

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • EdenGames
    Freelance 3D Environment Artist
    VIDEO GAMES AND ANIMATION
    March 2018 - July 2018 (5 months)
    Lyon, France
    I was tasked with optimizing, modeling, texturing, and integrating props and scenery for the game Gear Club Unlimited 2, produced by EdenGames and following their own production pipeline.
    Maya Unity 3D Adobe Photoshop Environment Art Texturing Concept Art 3dsMax Substance Designer 3DCoat
  • Square Phoenix
    Star Wars - Redemption
    VIDEO GAMES AND ANIMATION
    December 2016 - Today (9 years and 6 months)
    I worked on this project with the help of Thomas Chaumel (3D animation) and Thibaut Hunckler (Blueprint Programming). The list of everything I completed is a bit long, you can find everything either in the game (credits) or by browsing my Artstation (https://www.artstation.com/vexod14)
    3dsmax Zbrush unreal engine character design 3D Graphics 3D Animation game art Level Design VFX akeytsu 3DCoat Marmoset
  • RyseUp Studios
    CG Artist
    VIDEO GAMES AND ANIMATION
    August 2015 - October 2017 (2 years and 3 months)
    Lyon, France
    I worked for RyseUp Studios on Roboquest and The Burning Descent VR. I mainly created characters and environments in 2D (Concept Art, paintover, textures...) & 3D (Modeling, sculpt, baking), as well as some contributions for other groups like EdenGames, always on behalf of RyseUp.
    ConceptArt CharacterArt EnvironmentArt 3DCoat 3DsMax Adobe Photoshop Adobe After Effects Unreal Engine 4

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