✨ Narrative Designer | World creator & interactive story architect
🖋️ Specializing in narrative design for video games, immersive experiences & interactive projects
Who am I?
I am a Narrative Designer, passionate about the power of stories and their ability to enrich the user experience. My job? To design engaging, coherent stories adapted to gameplay mechanics. I get involved from the early stages of development to structure the narrative universe, create dramatic arcs, develop characters, and write dialogues – all while ensuring that each element serves interactivity and immersion.
What I offer:
🎮 Interactive narrative systems design
📚 Fictional world development & lore-building
🗣️ Dynamic & contextual dialogue writing
🧭 Quest, mission & non-linear script creation
🎭 Close collaboration with game designers, level designers, and artists
My strengths:
✔️ Solid knowledge of video games & narrative (video games, cinema, literature)
✔️ Excellent understanding of gameplay stakes
✔️ High adaptability to different genres & tones (Sci-Fi, fantasy, horror, realistic...)
✔️ Organization & rigor in managing long projects or rapid iterations
✔️ Fluid communication in a multidisciplinary team
My experiences:
📚 Publication of an action-adventure novel at HelloEditions in 2025: "2083"
📚 Publication of two poetry collections in 2021 and 2025
📚 Completed English-language training - Narrative design for Video games (Pulse College)
🎭 Writing and directing a short film in production ("Nouvelles du périmètre")
Languages:
🇫🇷 French – native
🇬🇧 English – professional