You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Emile WilksEW

Emile Wilks

Creative Technologist (Gen AI)

€294/day
London, GB
3-7 years

Average response time: 1 hour

About Emile

  • English

    Native or bilingual

  • Portuguese

    Native or bilingual

  • Spanish

    Basic

Remote only
Primarily works remotely

Experience

  • Latentiq Studio
    Creative Technologist (Gen AI)
    May 2026 - Today (3 months)
    Latentiq Studio: Where Latent Space Meets Logic
    Founded in 2026, Latentiq is a Creative Technology Studio dedicated to the architecture of cinematic AI. We bridge the gap between raw generative potential and professional production standards, treating the latent space as a physical set that requires precision, lighting, and technical craft.

    Our Core Pillars
    Hybrid Intelligence: Orchestrating complex pipelines using ComfyUI and industry-leading motion engines.

    Production Foundations: Grounding AI workflows in traditional 3D principles—lighting, composition, and physics.

    Data Sovereignty: Training proprietary LoRA models to ensure absolute brand consistency and IP security.

    Bespoke Tooling: Developing custom Python-based nodes to solve specific production bottlenecks.

    We provide the technical edge and creative assurance needed to scale high-stakes visions. From enterprise training to cinematic execution, welcome to the next layer of the craft.
  • 22Dogs
    Creative Technologist (Gen AI)
    ARTS AND CRAFTS
    January 2026 - April 2026 (3 months)
    Santa Cruz de Tenerife, Spain
    Collaborated with a team of creative technologists on an upcoming Netflix series, developing custom image editing and video control workflows to produce fully AI-generated and hybrid AI-composited shots. Delivered client specific briefs through a combination of controlled generation pipelines and compositing techniques, contributing to production-ready visual sequences for a major streaming release.
  • EARTH 2050
    3D Generalist & AI Specialist
    July 2023 - January 2026 (2 years and 6 months)
    Greater London, UK
    As a 3D Generalist at Earth2050, I primarily focused on creating animations, lighting, texturing, layout, and rendering for high-quality cinematic content. I enhanced production efficiency with improved rendering techniques, developed better production pipelines to facilitate meeting tight deadlines, and implemented various methods to reduce rendering times and save storage space while maintaining high quality. I also built custom shaders and compositing nodes, such as an auto-exposure node, tackled complex compositing challenges, and dedicated extra hours to investigating the integration of AI workflows into 3D production.

Recommendations

Be the first to recommend Emile

Help this freelancer shine by sharing your experience working together.

These freelancer profiles also match your criteria

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Education

  • BA Visual Effects for film and Television
    University of Hertfordshire
    2023
    BA Visual Effects for film and Television
  • International Baccalaureate
    The British School
    2019
    International Baccalaureate

Categories