About Eléa
💡 You have an idea, a product, or a redesign… but:
- You are not sure what your users really want
- Your UX approach is fragile or too dependent on developers
- Prototypes arrive too late or remain at the static mockup stage
- Your interfaces lack engagement, fluidity, or consistency
- Innovation stagnates due to a lack of ideation workshops, prototyping, or rapid testing
✨ Who I am:
🛠️ My playgrounds:
- UX Research & Design: explore, audit, map, wireframe, test
- Prototyping: interactive interfaces, hybrid objects (physical + digital), rapid iterations
- Workshops & sprints: ideation, co-design, design sprint, creative tensioning
- Product strategy: clear framing, pragmatic governance, team coaching
- Knowledge transfer: train, equip, empower teams
🎯 How I intervene:
- Flash mission: audit + recommendations (5 to 10 days)
- Product/UX Sprint: 1 to 3 weeks to unblock a key issue through prototyping
- Long-term support: UX structuring, product coaching (3 to 12 months)
- Workshops: practical, participatory, always tailor-made
🤝 Let's talk about it!
French
Native or bilingual
Experience
- MAINS LIB' - The KeepersPrototyping, industrialization and UX design of a deposit collection terminalPUBLIC SECTORNovember 2023 - May 2025 (1 year and 6 months)Clichy, FranceDesign and prototyping: Creation of functional mockups for various parts of a reusable container collection machine, combining artisanal methods and digital tools.Industrialization: Management of the machine's industrialization: improvement of electronic boards (via JLCPCB), development of the wiring diagram.Production organization: Planning and structuring of assembly operations. Creation of BOM lists, assembly procedures, and technical documents for internal teams and external partners.Supervision: Training and management of a team of 5 workshop assemblers, task coordination, and skill development.Logistics and setup: Organization of the workshop's relocation and setup of production in two new locations, optimization of workflows and storage.Continuous improvement: Optimization of production processes, formalization of assembly lines, implementation of quality control systems to ensure the reliability and performance of the machines.UX Design & User Research: Conducting in-store field surveys to observe user interaction with the terminal, identify friction points, and reveal strengths. Analysis of insights to feed a continuous improvement process focused on user experience.
- Asts - Association Science Technologie SociétéMediatorCIVIC AND SOCIAL ORGANIZATIONSJune 2021 - February 2024 (2 years and 8 months)Paris, FranceI participated in the development of a mobile Fab Lab, a traveling workshop equipped with digital manufacturing machines.My role:Organization of tours and logistical management of travel across FranceFacilitation and design of scientific mediation workshops for all audiences (children, adults, people with disabilities)Maintenance and daily management of machines (3D printers, laser cutters, CNC milling machines…)Support for participants in their creative and educational projects, with an accessible and inclusive approachThis experience allowed me to develop solid skills in project management, active pedagogy, scientific popularization, and creative facilitation, combining technical and human aspects.
- ANR, Laboratoire de recherche LCPI et AddUpProduct Designer, InternRESEARCHMarch 2020 - October 2020 (7 months)Paris, FranceLCPI is the Product Design and Innovation Laboratory of ENSAM (Arts et Métiers ParisTech) specializing in the optimization of the Design and Innovation Process.As the sole designer on the project, I worked on the design of a serious game for creativity in Additive Manufacturing, as part of the ANR (National Research Agency) CREAM project (Creativity in Additive Manufacturing).The IdeAM game led to its presentation at a conference, a patent, a trademark registration, and 2 publications.> Bibliography on AM, creativity, learning, and gamification> Benchmark and UX Approach> Conceptualization of the method> Preparation, facilitation, and participation in creativity sessions> Project development, Mockup, and testing> Prototyping> Brand identity and promotional video> User testing with test protocol> Quantitative and qualitative analysis of the game's effectiveness data> Writing a scientific publication> Presentation at an international conference> Patent filed and trademark registered
Reviews
Recommendations
Be the first to recommend Eléa
Help this freelancer shine by sharing your experience working together.
These freelancer profiles also match your criteria
Agatha Frydrych
Backend Java Software Engineer
4.7
(3)
2
Baptiste Duhen
Fullstack developer
4.6
(4)
5
Amed Hamou
Senior Lead Developer
4
(2)
7
Audrey Champion
Web developer
4.3
(3)
4
Education
- Master 2 Research in Innovation, Design, and EngineeringENSAM Arts et Métiers in Paris2020Gestion de projet, Méthode de créativité, Méthodologie d’innovation (Triz, CK, DFAM, DWAM...), Fabrication additive, Expérience utilisateur UX, Ergonomie de produit, Ergonomie d’interface, Recherche bibliographique, Tests utilisateurs et analyse, Gestion d’équipe, Prototypage immersif, Design sensoriel, émotionnel, Analyses des tendances, Conception avec le big data, Biomimétisme, Eco-conception, Ingénierie collaborative, Analyse de risque.
- Master 1 DSAA Higher Diploma in Applied Arts, Product DesignESAA La Martinière-Diderot in Lyon2019Design produit avancé, Relation client, Entrepreneuriat, Prototypage, Méthode de conception centrée utilisateurs, Travail d’équipe, Cadrage, Modélisation 3D et CAO, Gestion de projet pluripartenaire.