About Dmytro
English
Fluent
French
Conversational
Ukrainian
Native or bilingual
Experience
- IndependentFreelance 3D Character ArtistDIGITAL AND ITJanuary 2021 - Today (5 years and 5 months)Bordeaux, France• • Delivered 10+ realistic and stylized character/creature assets for game, indie and board-game clients, on tight deadlines.• • Full-pipeline creation: ZBrush sculpt - retopology - UV/UDIM - PBR texturing - lookdev/lighting - render or engine integration.• • Both game-ready (optimized topology, baked maps, poly budgets) and high-fidelity cinematic renders.
- Doghowl Games3D Artist (Contract)VIDEO GAMES AND ANIMATIONAugust 2023 - December 2023 (4 months)Bordeaux, France• • Modeled low-poly weapon assets optimized for real-time UE5.• • Balanced visual fidelity with performance targets across multiple assets, in close coordination with the core team.• •Assisted lead artist in maintaining asset consistencyImproved production workflow through asset standardization
- Indie Project (Novel Universe)3D Character ArtistARTS AND CRAFTSJanuary 2021 - January 2023 (2 years)Odesa, Ukraine• • Translated novel-based concepts into stylized 3D characters reflecting personality and story context.• • Prepared high-poly sculpts for 3D printing and physical board-game production.• • Designed original characters and mechanics integrated into the core gameplay.• •Delivered lots of new ideas for improving story line, design, game mechanics etc.
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Education
- Master's Degree inOdessa State Academy of Building and Architecture2012Master's Degree in