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Julian D.JD

Julian D.

Software engineer

€450/day
Ploërmel, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Julian

I am a developer mainly using Rust and Typescript. I have expertise in test software development. In parallel, since 2018, I have been developing 3D video games and a community from indiedevcasts.com.

So I have several strings to my bow: 3D programming, voxel art, animations, testing, recruitment of technical profiles, technical supervision.

I am also involved in open source projects in my sphere of influence (quality, video games). I am used to working remotely, in French as well as in English, with various profiles.
  • English

    Fluent

  • French

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • Indiedevcasts
    Independent developer
    VIDEO GAMES AND ANIMATION
    July 2018 - Today (7 years and 11 months)
    Ploërmel, France
    • https://indiedevcasts.com: you will find all my creations, my educational content and useful links.
    • Development of a 3D voxel game. After testing Bevy as a game engine, I decided to migrate to Godot.
    • Communication & Marketing via YouTube, Twitch and social networks. Development of a community of game developers.

    In addition to creating video games, I am also involved in open source projects (like Bevy) and I develop my own tools (ex: https://github.com/theredfish/grillon).
    Bevy Godot voxel art Animation Blender3D Rust
  • BoondManager
    software engineer
    SOFTWARE PUBLISHING
    July 2023 - Today (2 years and 11 months)
    La Trinité, France
    • Development of internal software for log collection, documentation, and automation of visual, API and functional tests.
    • Optimization of build times and reduction of test times.
    • Improvement of Jenkins CI in support of the needs of developers and QA.
    • Audit and improvement of the test strategy in a context of strong business growth.
    • Recruitment of technical profiles.
    Typescript Jenkins Cucumber CI/CD Technical Recruitment
  • Kraken Exchange
    software engineer
    BANKING AND INSURANCE
    April 2021 - November 2022 (1 year and 7 months)
    US
    I work as a SDET (Software Development Engineer in Test) in a backend team for an international company in full remote with intensive use of the Rust language on all services.

    My missions:

    • Development of test tools in Rust: cucumber, synthetic monitoring, end-to-end tests, real user monitoring (RUM)
    • QA supervision dashboards: metrics, logs, traceability, RUM
    • Test strategy for the core backend team across all teams (200+ developers)
    • Standardization of test practices and the backend test stack
    • Collaboration with the frontend test team in the strategy up to releases
    • Improving the performance of continuous test pipelines and the reliability of tests
    • Recruitment of technical profiles (SDET / QA engineers) in Rust
    • ADRs and RFCs process, good development / QA practices, technical architecture
    QA testing Rust Cucumber Back-End Development

Recommendations

FU
Alban L.AL
Cédric EyraudCE
Former user and 2 other people have recommended Julian

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Education

  • Master’s Degree
    EPSI
    2018
    - Distributed systems - Real-time / Reactive computing - Linux (general knowledge, Linux from scratch) - Embedded systems and micro-crontrollers (Arduino, Raspberry Pi) - Microservice architecures (APIs, queues, circuit breaker and other patterns...) - Game development (game design document, C#, Unity, pitchs, 3D game rendering theory) - Management, Communication, IT law in France - Mathematics (linear algebra, encryption)
  • Professional License in computer science
    University of Nantes
    2016
    - UI/UX - Data-driven development - Project management, IT law - Distributed systems - QA

Skill set

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